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1 -- Minetest: builtin/item.lua
2
3 local builtin_shared = ...
4
5 local function copy_pointed_thing(pointed_thing)
6         return {
7                 type  = pointed_thing.type,
8                 above = vector.new(pointed_thing.above),
9                 under = vector.new(pointed_thing.under),
10                 ref   = pointed_thing.ref,
11         }
12 end
13
14 --
15 -- Item definition helpers
16 --
17
18 function core.inventorycube(img1, img2, img3)
19         img2 = img2 or img1
20         img3 = img3 or img1
21         return "[inventorycube"
22                         .. "{" .. img1:gsub("%^", "&")
23                         .. "{" .. img2:gsub("%^", "&")
24                         .. "{" .. img3:gsub("%^", "&")
25 end
26
27 function core.get_pointed_thing_position(pointed_thing, above)
28         if pointed_thing.type == "node" then
29                 if above then
30                         -- The position where a node would be placed
31                         return pointed_thing.above
32                 end
33                 -- The position where a node would be dug
34                 return pointed_thing.under
35         elseif pointed_thing.type == "object" then
36                 return pointed_thing.ref and pointed_thing.ref:get_pos()
37         end
38 end
39
40 function core.dir_to_facedir(dir, is6d)
41         --account for y if requested
42         if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
43
44                 --from above
45                 if dir.y < 0 then
46                         if math.abs(dir.x) > math.abs(dir.z) then
47                                 if dir.x < 0 then
48                                         return 19
49                                 else
50                                         return 13
51                                 end
52                         else
53                                 if dir.z < 0 then
54                                         return 10
55                                 else
56                                         return 4
57                                 end
58                         end
59
60                 --from below
61                 else
62                         if math.abs(dir.x) > math.abs(dir.z) then
63                                 if dir.x < 0 then
64                                         return 15
65                                 else
66                                         return 17
67                                 end
68                         else
69                                 if dir.z < 0 then
70                                         return 6
71                                 else
72                                         return 8
73                                 end
74                         end
75                 end
76
77         --otherwise, place horizontally
78         elseif math.abs(dir.x) > math.abs(dir.z) then
79                 if dir.x < 0 then
80                         return 3
81                 else
82                         return 1
83                 end
84         else
85                 if dir.z < 0 then
86                         return 2
87                 else
88                         return 0
89                 end
90         end
91 end
92
93 -- Table of possible dirs
94 local facedir_to_dir = {
95         {x= 0, y=0,  z= 1},
96         {x= 1, y=0,  z= 0},
97         {x= 0, y=0,  z=-1},
98         {x=-1, y=0,  z= 0},
99         {x= 0, y=-1, z= 0},
100         {x= 0, y=1,  z= 0},
101 }
102 -- Mapping from facedir value to index in facedir_to_dir.
103 local facedir_to_dir_map = {
104         [0]=1, 2, 3, 4,
105         5, 2, 6, 4,
106         6, 2, 5, 4,
107         1, 5, 3, 6,
108         1, 6, 3, 5,
109         1, 4, 3, 2,
110 }
111 function core.facedir_to_dir(facedir)
112         return facedir_to_dir[facedir_to_dir_map[facedir % 32]]
113 end
114
115 function core.dir_to_wallmounted(dir)
116         if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
117                 if dir.y < 0 then
118                         return 1
119                 else
120                         return 0
121                 end
122         elseif math.abs(dir.x) > math.abs(dir.z) then
123                 if dir.x < 0 then
124                         return 3
125                 else
126                         return 2
127                 end
128         else
129                 if dir.z < 0 then
130                         return 5
131                 else
132                         return 4
133                 end
134         end
135 end
136
137 -- table of dirs in wallmounted order
138 local wallmounted_to_dir = {
139         [0] = {x = 0, y = 1, z = 0},
140         {x =  0, y = -1, z =  0},
141         {x =  1, y =  0, z =  0},
142         {x = -1, y =  0, z =  0},
143         {x =  0, y =  0, z =  1},
144         {x =  0, y =  0, z = -1},
145 }
146 function core.wallmounted_to_dir(wallmounted)
147         return wallmounted_to_dir[wallmounted % 8]
148 end
149
150 function core.dir_to_yaw(dir)
151         return -math.atan2(dir.x, dir.z)
152 end
153
154 function core.yaw_to_dir(yaw)
155         return {x = -math.sin(yaw), y = 0, z = math.cos(yaw)}
156 end
157
158 function core.is_colored_paramtype(ptype)
159         return (ptype == "color") or (ptype == "colorfacedir") or
160                 (ptype == "colorwallmounted")
161 end
162
163 function core.strip_param2_color(param2, paramtype2)
164         if not core.is_colored_paramtype(paramtype2) then
165                 return nil
166         end
167         if paramtype2 == "colorfacedir" then
168                 param2 = math.floor(param2 / 32) * 32
169         elseif paramtype2 == "colorwallmounted" then
170                 param2 = math.floor(param2 / 8) * 8
171         end
172         -- paramtype2 == "color" requires no modification.
173         return param2
174 end
175
176 function core.get_node_drops(node, toolname)
177         -- Compatibility, if node is string
178         local nodename = node
179         local param2 = 0
180         -- New format, if node is table
181         if (type(node) == "table") then
182                 nodename = node.name
183                 param2 = node.param2
184         end
185         local def = core.registered_nodes[nodename]
186         local drop = def and def.drop
187         local ptype = def and def.paramtype2
188         -- get color, if there is color (otherwise nil)
189         local palette_index = core.strip_param2_color(param2, ptype)
190         if drop == nil then
191                 -- default drop
192                 if palette_index then
193                         local stack = ItemStack(nodename)
194                         stack:get_meta():set_int("palette_index", palette_index)
195                         return {stack:to_string()}
196                 end
197                 return {nodename}
198         elseif type(drop) == "string" then
199                 -- itemstring drop
200                 return drop ~= "" and {drop} or {}
201         elseif drop.items == nil then
202                 -- drop = {} to disable default drop
203                 return {}
204         end
205
206         -- Extended drop table
207         local got_items = {}
208         local got_count = 0
209         for _, item in ipairs(drop.items) do
210                 local good_rarity = true
211                 local good_tool = true
212                 if item.rarity ~= nil then
213                         good_rarity = item.rarity < 1 or math.random(item.rarity) == 1
214                 end
215                 if item.tools ~= nil then
216                         good_tool = false
217                 end
218                 if item.tools ~= nil and toolname then
219                         for _, tool in ipairs(item.tools) do
220                                 if tool:sub(1, 1) == '~' then
221                                         good_tool = toolname:find(tool:sub(2)) ~= nil
222                                 else
223                                         good_tool = toolname == tool
224                                 end
225                                 if good_tool then
226                                         break
227                                 end
228                         end
229                 end
230                 if good_rarity and good_tool then
231                         got_count = got_count + 1
232                         for _, add_item in ipairs(item.items) do
233                                 -- add color, if necessary
234                                 if item.inherit_color and palette_index then
235                                         local stack = ItemStack(add_item)
236                                         stack:get_meta():set_int("palette_index", palette_index)
237                                         add_item = stack:to_string()
238                                 end
239                                 got_items[#got_items+1] = add_item
240                         end
241                         if drop.max_items ~= nil and got_count == drop.max_items then
242                                 break
243                         end
244                 end
245         end
246         return got_items
247 end
248
249 local function user_name(user)
250         return user and user:get_player_name() or ""
251 end
252
253 -- Returns a logging function. For empty names, does not log.
254 local function make_log(name)
255         return name ~= "" and core.log or function() end
256 end
257
258 function core.item_place_node(itemstack, placer, pointed_thing, param2,
259                 prevent_after_place)
260         local def = itemstack:get_definition()
261         if def.type ~= "node" or pointed_thing.type ~= "node" then
262                 return itemstack, nil
263         end
264
265         local under = pointed_thing.under
266         local oldnode_under = core.get_node_or_nil(under)
267         local above = pointed_thing.above
268         local oldnode_above = core.get_node_or_nil(above)
269         local playername = user_name(placer)
270         local log = make_log(playername)
271
272         if not oldnode_under or not oldnode_above then
273                 log("info", playername .. " tried to place"
274                         .. " node in unloaded position " .. core.pos_to_string(above))
275                 return itemstack, nil
276         end
277
278         local olddef_under = core.registered_nodes[oldnode_under.name]
279         olddef_under = olddef_under or core.nodedef_default
280         local olddef_above = core.registered_nodes[oldnode_above.name]
281         olddef_above = olddef_above or core.nodedef_default
282
283         if not olddef_above.buildable_to and not olddef_under.buildable_to then
284                 log("info", playername .. " tried to place"
285                         .. " node in invalid position " .. core.pos_to_string(above)
286                         .. ", replacing " .. oldnode_above.name)
287                 return itemstack, nil
288         end
289
290         -- Place above pointed node
291         local place_to = {x = above.x, y = above.y, z = above.z}
292
293         -- If node under is buildable_to, place into it instead (eg. snow)
294         if olddef_under.buildable_to then
295                 log("info", "node under is buildable to")
296                 place_to = {x = under.x, y = under.y, z = under.z}
297         end
298
299         if core.is_protected(place_to, playername) then
300                 log("action", playername
301                                 .. " tried to place " .. def.name
302                                 .. " at protected position "
303                                 .. core.pos_to_string(place_to))
304                 core.record_protection_violation(place_to, playername)
305                 return itemstack, nil
306         end
307
308         local oldnode = core.get_node(place_to)
309         local newnode = {name = def.name, param1 = 0, param2 = param2 or 0}
310
311         -- Calculate direction for wall mounted stuff like torches and signs
312         if def.place_param2 ~= nil then
313                 newnode.param2 = def.place_param2
314         elseif (def.paramtype2 == "wallmounted" or
315                         def.paramtype2 == "colorwallmounted") and not param2 then
316                 local dir = {
317                         x = under.x - above.x,
318                         y = under.y - above.y,
319                         z = under.z - above.z
320                 }
321                 newnode.param2 = core.dir_to_wallmounted(dir)
322         -- Calculate the direction for furnaces and chests and stuff
323         elseif (def.paramtype2 == "facedir" or
324                         def.paramtype2 == "colorfacedir") and not param2 then
325                 local placer_pos = placer and placer:get_pos()
326                 if placer_pos then
327                         local dir = {
328                                 x = above.x - placer_pos.x,
329                                 y = above.y - placer_pos.y,
330                                 z = above.z - placer_pos.z
331                         }
332                         newnode.param2 = core.dir_to_facedir(dir)
333                         log("info", "facedir: " .. newnode.param2)
334                 end
335         end
336
337         local metatable = itemstack:get_meta():to_table().fields
338
339         -- Transfer color information
340         if metatable.palette_index and not def.place_param2 then
341                 local color_divisor = nil
342                 if def.paramtype2 == "color" then
343                         color_divisor = 1
344                 elseif def.paramtype2 == "colorwallmounted" then
345                         color_divisor = 8
346                 elseif def.paramtype2 == "colorfacedir" then
347                         color_divisor = 32
348                 end
349                 if color_divisor then
350                         local color = math.floor(metatable.palette_index / color_divisor)
351                         local other = newnode.param2 % color_divisor
352                         newnode.param2 = color * color_divisor + other
353                 end
354         end
355
356         -- Check if the node is attached and if it can be placed there
357         if core.get_item_group(def.name, "attached_node") ~= 0 and
358                 not builtin_shared.check_attached_node(place_to, newnode) then
359                 log("action", "attached node " .. def.name ..
360                         " can not be placed at " .. core.pos_to_string(place_to))
361                 return itemstack, nil
362         end
363
364         log("action", playername .. " places node "
365                 .. def.name .. " at " .. core.pos_to_string(place_to))
366
367         -- Add node and update
368         core.add_node(place_to, newnode)
369
370         -- Play sound if it was done by a player
371         if playername ~= "" and def.sounds and def.sounds.place then
372                 core.sound_play(def.sounds.place, {
373                         pos = place_to,
374                         exclude_player = playername,
375                 }, true)
376         end
377
378         local take_item = true
379
380         -- Run callback
381         if def.after_place_node and not prevent_after_place then
382                 -- Deepcopy place_to and pointed_thing because callback can modify it
383                 local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
384                 local pointed_thing_copy = copy_pointed_thing(pointed_thing)
385                 if def.after_place_node(place_to_copy, placer, itemstack,
386                                 pointed_thing_copy) then
387                         take_item = false
388                 end
389         end
390
391         -- Run script hook
392         for _, callback in ipairs(core.registered_on_placenodes) do
393                 -- Deepcopy pos, node and pointed_thing because callback can modify them
394                 local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
395                 local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
396                 local oldnode_copy = {name=oldnode.name, param1=oldnode.param1, param2=oldnode.param2}
397                 local pointed_thing_copy = copy_pointed_thing(pointed_thing)
398                 if callback(place_to_copy, newnode_copy, placer, oldnode_copy, itemstack, pointed_thing_copy) then
399                         take_item = false
400                 end
401         end
402
403         if take_item then
404                 itemstack:take_item()
405         end
406         return itemstack, place_to
407 end
408
409 -- deprecated, item_place does not call this
410 function core.item_place_object(itemstack, placer, pointed_thing)
411         local pos = core.get_pointed_thing_position(pointed_thing, true)
412         if pos ~= nil then
413                 local item = itemstack:take_item()
414                 core.add_item(pos, item)
415         end
416         return itemstack
417 end
418
419 function core.item_place(itemstack, placer, pointed_thing, param2)
420         -- Call on_rightclick if the pointed node defines it
421         if pointed_thing.type == "node" and placer and
422                         not placer:get_player_control().sneak then
423                 local n = core.get_node(pointed_thing.under)
424                 local nn = n.name
425                 if core.registered_nodes[nn] and core.registered_nodes[nn].on_rightclick then
426                         return core.registered_nodes[nn].on_rightclick(pointed_thing.under, n,
427                                         placer, itemstack, pointed_thing) or itemstack, nil
428                 end
429         end
430
431         -- Place if node, otherwise do nothing
432         if itemstack:get_definition().type == "node" then
433                 return core.item_place_node(itemstack, placer, pointed_thing, param2)
434         end
435         return itemstack, nil
436 end
437
438 function core.item_secondary_use(itemstack, placer)
439         return itemstack
440 end
441
442 function core.item_drop(itemstack, dropper, pos)
443         local dropper_is_player = dropper and dropper:is_player()
444         local p = table.copy(pos)
445         local cnt = itemstack:get_count()
446         if dropper_is_player then
447                 p.y = p.y + 1.2
448         end
449         local item = itemstack:take_item(cnt)
450         local obj = core.add_item(p, item)
451         if obj then
452                 if dropper_is_player then
453                         local dir = dropper:get_look_dir()
454                         dir.x = dir.x * 2.9
455                         dir.y = dir.y * 2.9 + 2
456                         dir.z = dir.z * 2.9
457                         obj:set_velocity(dir)
458                         obj:get_luaentity().dropped_by = dropper:get_player_name()
459                 end
460                 return itemstack
461         end
462         -- If we reach this, adding the object to the
463         -- environment failed
464 end
465
466 function core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
467         for _, callback in pairs(core.registered_on_item_eats) do
468                 local result = callback(hp_change, replace_with_item, itemstack, user, pointed_thing)
469                 if result then
470                         return result
471                 end
472         end
473         local def = itemstack:get_definition()
474         if itemstack:take_item() ~= nil then
475                 user:set_hp(user:get_hp() + hp_change)
476
477                 if def and def.sound and def.sound.eat then
478                         core.sound_play(def.sound.eat, {
479                                 pos = user:get_pos(),
480                                 max_hear_distance = 16
481                         }, true)
482                 end
483
484                 if replace_with_item then
485                         if itemstack:is_empty() then
486                                 itemstack:add_item(replace_with_item)
487                         else
488                                 local inv = user:get_inventory()
489                                 -- Check if inv is null, since non-players don't have one
490                                 if inv and inv:room_for_item("main", {name=replace_with_item}) then
491                                         inv:add_item("main", replace_with_item)
492                                 else
493                                         local pos = user:get_pos()
494                                         pos.y = math.floor(pos.y + 0.5)
495                                         core.add_item(pos, replace_with_item)
496                                 end
497                         end
498                 end
499         end
500         return itemstack
501 end
502
503 function core.item_eat(hp_change, replace_with_item)
504         return function(itemstack, user, pointed_thing)  -- closure
505                 if user then
506                         return core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
507                 end
508         end
509 end
510
511 function core.node_punch(pos, node, puncher, pointed_thing)
512         -- Run script hook
513         for _, callback in ipairs(core.registered_on_punchnodes) do
514                 -- Copy pos and node because callback can modify them
515                 local pos_copy = vector.new(pos)
516                 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
517                 local pointed_thing_copy = pointed_thing and copy_pointed_thing(pointed_thing) or nil
518                 callback(pos_copy, node_copy, puncher, pointed_thing_copy)
519         end
520 end
521
522 function core.handle_node_drops(pos, drops, digger)
523         -- Add dropped items to object's inventory
524         local inv = digger and digger:get_inventory()
525         local give_item
526         if inv then
527                 give_item = function(item)
528                         return inv:add_item("main", item)
529                 end
530         else
531                 give_item = function(item)
532                         -- itemstring to ItemStack for left:is_empty()
533                         return ItemStack(item)
534                 end
535         end
536
537         for _, dropped_item in pairs(drops) do
538                 local left = give_item(dropped_item)
539                 if not left:is_empty() then
540                         local p = {
541                                 x = pos.x + math.random()/2-0.25,
542                                 y = pos.y + math.random()/2-0.25,
543                                 z = pos.z + math.random()/2-0.25,
544                         }
545                         core.add_item(p, left)
546                 end
547         end
548 end
549
550 function core.node_dig(pos, node, digger)
551         local diggername = user_name(digger)
552         local log = make_log(diggername)
553         local def = core.registered_nodes[node.name]
554         if def and (not def.diggable or
555                         (def.can_dig and not def.can_dig(pos, digger))) then
556                 log("info", diggername .. " tried to dig "
557                         .. node.name .. " which is not diggable "
558                         .. core.pos_to_string(pos))
559                 return
560         end
561
562         if core.is_protected(pos, diggername) then
563                 log("action", diggername
564                                 .. " tried to dig " .. node.name
565                                 .. " at protected position "
566                                 .. core.pos_to_string(pos))
567                 core.record_protection_violation(pos, diggername)
568                 return
569         end
570
571         log('action', diggername .. " digs "
572                 .. node.name .. " at " .. core.pos_to_string(pos))
573
574         local wielded = digger and digger:get_wielded_item()
575         local drops = core.get_node_drops(node, wielded and wielded:get_name())
576
577         if wielded then
578                 local wdef = wielded:get_definition()
579                 local tp = wielded:get_tool_capabilities()
580                 local dp = core.get_dig_params(def and def.groups, tp)
581                 if wdef and wdef.after_use then
582                         wielded = wdef.after_use(wielded, digger, node, dp) or wielded
583                 else
584                         -- Wear out tool
585                         if not core.is_creative_enabled(diggername) then
586                                 wielded:add_wear(dp.wear)
587                                 if wielded:get_count() == 0 and wdef.sound and wdef.sound.breaks then
588                                         core.sound_play(wdef.sound.breaks, {
589                                                 pos = pos,
590                                                 gain = 0.5
591                                         }, true)
592                                 end
593                         end
594                 end
595                 digger:set_wielded_item(wielded)
596         end
597
598         -- Check to see if metadata should be preserved.
599         if def and def.preserve_metadata then
600                 local oldmeta = core.get_meta(pos):to_table().fields
601                 -- Copy pos and node because the callback can modify them.
602                 local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
603                 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
604                 local drop_stacks = {}
605                 for k, v in pairs(drops) do
606                         drop_stacks[k] = ItemStack(v)
607                 end
608                 drops = drop_stacks
609                 def.preserve_metadata(pos_copy, node_copy, oldmeta, drops)
610         end
611
612         -- Handle drops
613         core.handle_node_drops(pos, drops, digger)
614
615         local oldmetadata = nil
616         if def and def.after_dig_node then
617                 oldmetadata = core.get_meta(pos):to_table()
618         end
619
620         -- Remove node and update
621         core.remove_node(pos)
622
623         -- Play sound if it was done by a player
624         if diggername ~= "" and def and def.sounds and def.sounds.dug then
625                 core.sound_play(def.sounds.dug, {
626                         pos = pos,
627                         exclude_player = diggername,
628                 }, true)
629         end
630
631         -- Run callback
632         if def and def.after_dig_node then
633                 -- Copy pos and node because callback can modify them
634                 local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
635                 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
636                 def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
637         end
638
639         -- Run script hook
640         for _, callback in ipairs(core.registered_on_dignodes) do
641                 local origin = core.callback_origins[callback]
642                 if origin then
643                         core.set_last_run_mod(origin.mod)
644                 end
645
646                 -- Copy pos and node because callback can modify them
647                 local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
648                 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
649                 callback(pos_copy, node_copy, digger)
650         end
651 end
652
653 function core.itemstring_with_palette(item, palette_index)
654         local stack = ItemStack(item) -- convert to ItemStack
655         stack:get_meta():set_int("palette_index", palette_index)
656         return stack:to_string()
657 end
658
659 function core.itemstring_with_color(item, colorstring)
660         local stack = ItemStack(item) -- convert to ItemStack
661         stack:get_meta():set_string("color", colorstring)
662         return stack:to_string()
663 end
664
665 -- This is used to allow mods to redefine core.item_place and so on
666 -- NOTE: This is not the preferred way. Preferred way is to provide enough
667 --       callbacks to not require redefining global functions. -celeron55
668 local function redef_wrapper(table, name)
669         return function(...)
670                 return table[name](...)
671         end
672 end
673
674 --
675 -- Item definition defaults
676 --
677
678 local default_stack_max = tonumber(minetest.settings:get("default_stack_max")) or 99
679
680 core.nodedef_default = {
681         -- Item properties
682         type="node",
683         -- name intentionally not defined here
684         description = "",
685         groups = {},
686         inventory_image = "",
687         wield_image = "",
688         wield_scale = {x=1,y=1,z=1},
689         stack_max = default_stack_max,
690         usable = false,
691         liquids_pointable = false,
692         tool_capabilities = nil,
693         node_placement_prediction = nil,
694
695         -- Interaction callbacks
696         on_place = redef_wrapper(core, 'item_place'), -- core.item_place
697         on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
698         on_use = nil,
699         can_dig = nil,
700
701         on_punch = redef_wrapper(core, 'node_punch'), -- core.node_punch
702         on_rightclick = nil,
703         on_dig = redef_wrapper(core, 'node_dig'), -- core.node_dig
704
705         on_receive_fields = nil,
706
707         on_metadata_inventory_move = core.node_metadata_inventory_move_allow_all,
708         on_metadata_inventory_offer = core.node_metadata_inventory_offer_allow_all,
709         on_metadata_inventory_take = core.node_metadata_inventory_take_allow_all,
710
711         -- Node properties
712         drawtype = "normal",
713         visual_scale = 1.0,
714         -- Don't define these because otherwise the old tile_images and
715         -- special_materials wouldn't be read
716         --tiles ={""},
717         --special_tiles = {
718         --      {name="", backface_culling=true},
719         --      {name="", backface_culling=true},
720         --},
721         alpha = 255,
722         post_effect_color = {a=0, r=0, g=0, b=0},
723         paramtype = "none",
724         paramtype2 = "none",
725         is_ground_content = true,
726         sunlight_propagates = false,
727         walkable = true,
728         pointable = true,
729         diggable = true,
730         climbable = false,
731         buildable_to = false,
732         floodable = false,
733         liquidtype = "none",
734         liquid_alternative_flowing = "",
735         liquid_alternative_source = "",
736         liquid_viscosity = 0,
737         drowning = 0,
738         light_source = 0,
739         damage_per_second = 0,
740         selection_box = {type="regular"},
741         legacy_facedir_simple = false,
742         legacy_wallmounted = false,
743 }
744
745 core.craftitemdef_default = {
746         type="craft",
747         -- name intentionally not defined here
748         description = "",
749         groups = {},
750         inventory_image = "",
751         wield_image = "",
752         wield_scale = {x=1,y=1,z=1},
753         stack_max = default_stack_max,
754         liquids_pointable = false,
755         tool_capabilities = nil,
756
757         -- Interaction callbacks
758         on_place = redef_wrapper(core, 'item_place'), -- core.item_place
759         on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
760         on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
761         on_use = nil,
762 }
763
764 core.tooldef_default = {
765         type="tool",
766         -- name intentionally not defined here
767         description = "",
768         groups = {},
769         inventory_image = "",
770         wield_image = "",
771         wield_scale = {x=1,y=1,z=1},
772         stack_max = 1,
773         liquids_pointable = false,
774         tool_capabilities = nil,
775
776         -- Interaction callbacks
777         on_place = redef_wrapper(core, 'item_place'), -- core.item_place
778         on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
779         on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
780         on_use = nil,
781 }
782
783 core.noneitemdef_default = {  -- This is used for the hand and unknown items
784         type="none",
785         -- name intentionally not defined here
786         description = "",
787         groups = {},
788         inventory_image = "",
789         wield_image = "",
790         wield_scale = {x=1,y=1,z=1},
791         stack_max = default_stack_max,
792         liquids_pointable = false,
793         tool_capabilities = nil,
794
795         -- Interaction callbacks
796         on_place = redef_wrapper(core, 'item_place'),
797         on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
798         on_drop = nil,
799         on_use = nil,
800 }