]> git.lizzy.rs Git - dragonfireclient.git/blob - builtin/game/features.lua
Remove nodeupdate and nodeupdate_single
[dragonfireclient.git] / builtin / game / features.lua
1 -- Minetest: builtin/features.lua
2
3 core.features = {
4         glasslike_framed = true,
5         nodebox_as_selectionbox = true,
6         chat_send_player_param3 = true,
7         get_all_craft_recipes_works = true,
8         use_texture_alpha = true,
9         no_legacy_abms = true,
10         texture_names_parens = true,
11         area_store_custom_ids = true,
12         add_entity_with_staticdata = true,
13         no_chat_message_prediction = true,
14 }
15
16 function core.has_feature(arg)
17         if type(arg) == "table" then
18                 local missing_features = {}
19                 local result = true
20                 for ftr in pairs(arg) do
21                         if not core.features[ftr] then
22                                 missing_features[ftr] = true
23                                 result = false
24                         end
25                 end
26                 return result, missing_features
27         elseif type(arg) == "string" then
28                 if not core.features[arg] then
29                         return false, {[arg]=true}
30                 end
31                 return true, {}
32         end
33 end