3 ["AntiKnockback"] = "antiknockback",
4 ["AttachmentFloat"] = "float_above_parent",
7 ["Freecam"] = "freecam",
8 ["AutoForward"] = "continuous_forward",
9 ["PitchMove"] = "pitch_move",
10 ["AutoJump"] = "autojump",
12 ["NoSlow"] = "no_slow",
13 ["JetPack"] = "jetpack",
14 ["AntiSlip"] = "antislip",
15 ["AirJump"] = "airjump",
19 ["Fullbright"] = "fullbright",
20 ["HUDBypass"] = "hud_flags_bypass",
21 ["NoHurtCam"] = "no_hurt_cam",
22 ["BrightNight"] = "no_night",
23 ["Coords"] = "coords",
24 ["CheatHUD"] = "cheat_hud",
25 ["EntityESP"] = "enable_entity_esp",
26 ["EntityTracers"] = "enable_entity_tracers",
27 ["PlayerESP"] = "enable_player_esp",
28 ["PlayerTracers"] = "enable_player_tracers",
29 ["NodeESP"] = "enable_node_esp",
30 ["NodeTracers"] = "enable_node_tracers",
33 ["FastDig"] = "fastdig",
34 ["FastPlace"] = "fastplace",
35 ["AutoDig"] = "autodig",
36 ["AutoPlace"] = "autoplace",
37 ["InstantBreak"] = "instant_break",
38 ["FastHit"] = "spamclick",
39 ["AutoHit"] = "autohit",
42 ["EntitySpeed"] = "entity_speed",
45 ["NoFallDamage"] = "prevent_natural_damage",
46 ["NoForceRotate"] = "no_force_rotate",
48 ["PointLiquids"] = "point_liquids",
49 ["PrivBypass"] = "priv_bypass",
50 ["AutoRespawn"] = "autorespawn",
51 ["ThroughWalls"] = "dont_point_nodes",
55 function core.register_cheat(cheatname, category, func)
56 core.cheats[category] = core.cheats[category] or {}
57 core.cheats[category][cheatname] = func