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[dragonfireclient.git] / builtin / client / cheats.lua
1 core.cheats = {
2         ["Combat"] = {
3                 ["Killaura"] = "killaura",
4                 ["AntiKnockback"] = "antiknockback",
5                 ["FastHit"] = "spamclick",
6         },
7         ["Movement"] = {
8                 ["Freecam"] = "freecam",
9                 ["PrivBypass"] = "priv_bypass",
10                 ["AutoForward"] = "continuous_forward",
11                 ["PitchMove"] = "pitch_move",
12                 ["AutoJump"] = "autojump",
13                 ["Jesus"] = "jesus",
14                 ["NoSlow"] = "no_slow",
15                 
16         },
17         ["Render"] = {
18                 ["Xray"] = "xray",
19                 ["Fullbright"] = "fullbright",
20                 ["HUDBypass"] = "hud_flags_bypass",
21                 ["NoHurtCam"] = "no_hurt_cam",
22                 ["BrightNight"] = "no_night",
23                 ["Coords"] = "coords",
24                 ["Tracers"] = "enable_tracers",
25         },
26         ["World"] = {
27                 ["FastDig"] = "fastdig",
28                 ["FastPlace"] = "fastplace",
29                 ["AutoDig"] = "autodig",
30                 ["AutoPlace"] = "autoplace",
31                 ["InstantBreak"] = "instant_break",
32                 ["IncreasedRange"] = "increase_tool_range",
33                 ["UnlimitedRange"] = "increase_tool_range_plus",
34                 ["PointLiquids"] = "point_liquids",
35         },
36         ["Exploit"] = {
37                 ["EntitySpeed"] = "entity_speed",
38                 ["ParticleExploit"] = "log_particles",
39         },
40         ["Player"] = {
41                 ["NoFallDamage"] = "prevent_natural_damage",
42                 ["NoForceRotate"] = "no_force_rotate",
43         },
44 }
45
46 function core.register_cheat(cheatname, category, func)
47         core.cheats[category] = core.cheats[category] or {}
48         core.cheats[category][cheatname] = func
49 end