1 minetest.register_globalstep(function(dtime)
2 if not minetest.settings:get_bool("autotntsponge") then return end
3 local player = minetest.localplayer
5 if player:get_wielded_item():get_name() ~= "mcl_tnt:tnt" then return end
6 local sponges = minetest.find_nodes_near_under_air(player:get_pos(), 4, {"mcl_sponges:sponge", "mcl_sponges:sponge_wet"})
7 for _, p in ipairs(sponges) do
8 minetest.place_node(vector.add(p, vector.new(0, 1, 0)))
12 minetest.register_cheat("AutoTNTSponge", "World", "autotntsponge")