]> git.lizzy.rs Git - dragonblocks_alpha.git/blob - assets/shaders/3d/selection/fragment.glsl
Rework structure
[dragonblocks_alpha.git] / assets / shaders / 3d / selection / fragment.glsl
1 out vec4 outColor;
2
3 uniform vec3 color;
4
5 void main()
6 {
7         outColor = vec4(color, 0.1);
8 }