]> git.lizzy.rs Git - shadowclad.git/blob - asset.h
Add the concept of a player character and load its 3D model
[shadowclad.git] / asset.h
1 #ifndef ASSET_H_
2 #define ASSET_H_
3
4 #include "assimp_types.h"
5
6 const AiScene* importScene(const char* path);
7
8 #endif