1 -- signs_lib api, backported from street_signs
3 local S = signs_lib.gettext
5 signs_lib.lbm_restore_nodes = {}
6 signs_lib.old_fenceposts = {}
7 signs_lib.old_fenceposts_replacement_signs = {}
8 signs_lib.old_fenceposts_with_signs = {}
9 signs_lib.allowed_poles = {}
11 -- Settings used for a standard wood or steel wall sign
12 signs_lib.standard_lines = 6
13 signs_lib.standard_hscale = 1
14 signs_lib.standard_vscale = 1
15 signs_lib.standard_lspace = 1
16 signs_lib.standard_fsize = 15
17 signs_lib.standard_xoffs = 4
18 signs_lib.standard_yoffs = 0
19 signs_lib.standard_cpl = 35
21 signs_lib.standard_wood_groups = table.copy(minetest.registered_items["default:sign_wall_wood"].groups)
22 signs_lib.standard_wood_groups.sign = 1
23 signs_lib.standard_wood_groups.attached_node = nil
25 signs_lib.standard_steel_groups = table.copy(minetest.registered_items["default:sign_wall_steel"].groups)
26 signs_lib.standard_steel_groups.sign = 1
27 signs_lib.standard_steel_groups.attached_node = nil
29 signs_lib.standard_wood_sign_sounds = table.copy(minetest.registered_items["default:sign_wall_wood"].sounds)
30 signs_lib.standard_steel_sign_sounds = table.copy(minetest.registered_items["default:sign_wall_steel"].sounds)
32 signs_lib.default_text_scale = {x=10, y=10}
34 signs_lib.standard_yaw = {
41 signs_lib.wallmounted_yaw = {
50 signs_lib.fdir_to_back = {
57 signs_lib.wall_fdir_to_back = {
66 signs_lib.fdir_flip_to_back = {
73 signs_lib.wall_fdir_flip_to_back = {
80 signs_lib.fdir_to_back_left = {
87 signs_lib.wall_fdir_to_back_left = {
94 signs_lib.rotate_walldir = {
103 signs_lib.rotate_walldir_simple = {
112 signs_lib.rotate_facedir = {
122 signs_lib.rotate_facedir_simple = {
131 signs_lib.flip_facedir = {
141 signs_lib.flip_walldir = {
150 -- Initialize character texture cache
155 minetest.register_entity("signs_lib:text", {
156 collisionbox = { 0, 0, 0, 0, 0, 0 },
158 mesh = "signs_lib_standard_wall_sign_entity.obj",
161 backface_culling = false
164 function signs_lib.delete_objects(pos)
165 local objects = minetest.get_objects_inside_radius(pos, 0.5)
166 for _, v in ipairs(objects) do
171 function signs_lib.spawn_entity(pos, texture)
172 local node = minetest.get_node(pos)
173 local def = minetest.registered_items[node.name]
174 if not def or not def.entity_info then return end
176 local text_scale = (node and node.text_scale) or signs_lib.default_text_scale
177 local objects = minetest.get_objects_inside_radius(pos, 0.5)
183 obj = minetest.add_entity(pos, "signs_lib:text")
186 local yaw = def.entity_info.yaw[node.param2 + 1]
189 if not string.find(node.name, "onpole") and not string.find(node.name, "hanging") then
190 local rot90 = math.pi/2
192 if def.paramtype2 == "wallmounted" then
193 if node.param2 == 1 then -- on floor
196 elseif node.param2 == 0 then -- on ceiling
200 elseif def.paramtype2 == "facedir" then
201 if node.param2 == 4 then
204 elseif node.param2 == 6 then
212 obj:set_rotation({x = pitch, y = yaw, z=0})
216 mesh = def.entity_info.mesh,
217 visual_size = text_scale,
221 mesh = def.entity_info.mesh,
222 visual_size = text_scale,
231 function signs_lib.handle_rotation(pos, node, user, mode)
232 if not signs_lib.can_modify(pos, user)
233 or mode ~= screwdriver.ROTATE_FACE then
238 local def = minetest.registered_items[node.name]
240 if string.match(node.name, "_onpole") then
241 if not string.match(node.name, "_horiz") then
242 newparam2 = signs_lib.rotate_walldir_simple[node.param2] or 4
243 local t = signs_lib.wall_fdir_to_back_left
245 if def.paramtype2 ~= "wallmounted" then
246 newparam2 = signs_lib.rotate_facedir_simple[node.param2] or 0
247 t = signs_lib.fdir_to_back_left
251 x = pos.x + t[node.param2][1],
253 z = pos.z + t[node.param2][2]
256 -- flip the sign to the other side of the horizontal pole
257 newparam2 = signs_lib.flip_walldir[node.param2] or 4
258 local t = signs_lib.wall_fdir_flip_to_back
260 if def.paramtype2 ~= "wallmounted" then
261 newparam2 = signs_lib.flip_facedir[node.param2] or 0
262 t = signs_lib.fdir_flip_to_back
266 x = pos.x + t[node.param2][1],
268 z = pos.z + t[node.param2][2]
271 local node2 = minetest.get_node(tpos)
272 local def2 = minetest.registered_items[node2.name]
273 if not def2 or not def2.buildable_to then return true end -- undefined, or not buildable_to.
275 minetest.set_node(tpos, {name = node.name, param2 = newparam2})
276 minetest.get_meta(tpos):from_table(minetest.get_meta(pos):to_table())
277 minetest.remove_node(pos)
278 signs_lib.delete_objects(pos)
279 elseif string.match(node.name, "_hanging") or string.match(node.name, "yard") then
280 minetest.swap_node(tpos, { name = node.name, param2 = signs_lib.rotate_facedir_simple[node.param2] or 0 })
281 elseif minetest.registered_items[node.name].paramtype2 == "wallmounted" then
282 minetest.swap_node(tpos, { name = node.name, param2 = signs_lib.rotate_walldir[node.param2] or 0 })
284 minetest.swap_node(tpos, { name = node.name, param2 = signs_lib.rotate_facedir[node.param2] or 0 })
287 signs_lib.delete_objects(tpos)
288 signs_lib.update_sign(tpos)
294 if not minetest.settings:get_bool("creative_mode") then
295 signs_lib.expect_infinite_stacks = false
297 signs_lib.expect_infinite_stacks = true
302 -- Path to the textures.
303 local TP = signs_lib.path .. "/textures"
304 -- Font file formatter
305 local CHAR_FILE = "%s_%02x.png"
307 local CHAR_PATH = TP .. "/" .. CHAR_FILE
309 -- Lots of overkill here. KISS advocates, go away, shoo! ;) -- kaeza
311 local PNG_HDR = string.char(0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A)
313 -- check if a file does exist
314 -- to avoid reopening file after checking again
315 -- pass TRUE as second argument
316 local function file_exists(name, return_handle, mode)
318 local f = io.open(name, mode)
320 if (return_handle) then
330 -- Read the image size from a PNG file.
331 -- Returns image_w, image_h.
332 -- Only the LSB is read from each field!
333 function signs_lib.read_image_size(filename)
334 local f = file_exists(filename, true, "rb")
335 -- file might not exist (don't crash the game)
340 local hdr = f:read(string.len(PNG_HDR))
341 if hdr ~= PNG_HDR then
350 return ws:byte(), hs:byte()
353 -- 4 rows, max 80 chars per, plus a bit of fudge to
354 -- avoid excess trimming (e.g. due to color codes)
356 local MAX_INPUT_CHARS = 400
358 -- helper functions to trim sign text input/output
360 local function trim_input(text)
361 return text:sub(1, math.min(MAX_INPUT_CHARS, text:len()))
364 local function build_char_db(font_size)
368 -- To calculate average char width.
369 local total_width = 0
373 local w, h = signs_lib.read_image_size(CHAR_PATH:format("signs_lib_font_"..font_size.."px", c))
375 local ch = string.char(c)
377 total_width = total_width + w
378 char_count = char_count + 1
382 local cbw, cbh = signs_lib.read_image_size(TP.."/signs_lib_color_"..font_size.."px_n.png")
383 assert(cbw and cbh, "error reading bg dimensions")
384 return cw, cbw, cbh, (total_width / char_count)
387 signs_lib.charwidth15,
388 signs_lib.colorbgw15,
389 signs_lib.lineheight15,
390 signs_lib.avgwidth15 = build_char_db(15)
392 signs_lib.charwidth31,
393 signs_lib.colorbgw31,
394 signs_lib.lineheight31,
395 signs_lib.avgwidth31 = build_char_db(31)
397 local sign_groups = {choppy=2, dig_immediate=2}
398 local fences_with_sign = { }
400 -- some local helper functions
402 local math_max = math.max
404 local function fill_line(x, y, w, c, font_size, colorbgw)
407 for xx = 0, math.max(0, w), colorbgw do
408 table.insert(tex, (":%d,%d=signs_lib_color_"..font_size.."px_%s.png"):format(x + xx, y, c))
410 return table.concat(tex)
413 -- make char texture file name
414 -- if texture file does not exist use fallback texture instead
415 local function char_tex(font_name, ch)
416 if ctexcache[font_name..ch] then
417 return ctexcache[font_name..ch], true
420 local exists, tex = file_exists(CHAR_PATH:format(font_name, c))
421 if exists and c ~= 14 then
422 tex = CHAR_FILE:format(font_name, c)
424 tex = CHAR_FILE:format(font_name, 0x0)
426 ctexcache[font_name..ch] = tex
431 local function make_line_texture(line, lineno, pos, line_width, line_height, cwidth_tab, font_size, colorbgw)
434 local font_name = "signs_lib_font_"..font_size.."px"
437 local node = minetest.get_node(pos)
438 local def = minetest.registered_items[node.name]
439 local default_color = def.default_color or 0
441 local cur_color = tonumber(default_color, 16)
443 -- We check which chars are available here.
444 for word_i, word in ipairs(line) do
447 word = string.gsub(word, "%^[12345678abcdefgh]", {
448 ["^1"] = string.char(0x81),
449 ["^2"] = string.char(0x82),
450 ["^3"] = string.char(0x83),
451 ["^4"] = string.char(0x84),
452 ["^5"] = string.char(0x85),
453 ["^6"] = string.char(0x86),
454 ["^7"] = string.char(0x87),
455 ["^8"] = string.char(0x88),
456 ["^a"] = string.char(0x8a),
457 ["^b"] = string.char(0x8b),
458 ["^c"] = string.char(0x8c),
459 ["^d"] = string.char(0x8d),
460 ["^e"] = string.char(0x8e),
461 ["^f"] = string.char(0x8f),
462 ["^g"] = string.char(0x90),
463 ["^h"] = string.char(0x91)
468 local c = word:sub(i, i)
470 local cc = tonumber(word:sub(i+1, i+1), 16)
476 local w = cwidth_tab[c]
478 width = width + w + 1
479 if width >= (line_width - cwidth_tab[" "]) then
482 maxw = math_max(width, maxw)
484 if #chars < MAX_INPUT_CHARS then
485 table.insert(chars, {
487 tex = char_tex(font_name, c),
488 col = ("%X"):format(cur_color),
491 ch_offs = ch_offs + w
496 width = width + cwidth_tab[" "] + 1
497 maxw = math_max(width, maxw)
498 table.insert(words, { chars=chars, w=ch_offs })
501 -- Okay, we actually build the "line texture" here.
505 local start_xpos = math.floor((line_width - maxw) / 2) + def.x_offset
507 local xpos = start_xpos
508 local ypos = (line_height + def.line_spacing)* lineno + def.y_offset
512 for word_i, word in ipairs(words) do
513 local xoffs = (xpos - start_xpos)
514 if (xoffs > 0) and ((xoffs + word.w) > maxw) then
515 table.insert(texture, fill_line(xpos, ypos, maxw, "n", font_size, colorbgw))
517 ypos = ypos + line_height + def.line_spacing
519 if lineno >= def.number_of_lines then break end
520 table.insert(texture, fill_line(xpos, ypos, maxw, cur_color, font_size, colorbgw))
522 for ch_i, ch in ipairs(word.chars) do
523 if ch.col ~= cur_color then
525 table.insert(texture, fill_line(xpos + ch.off, ypos, maxw, cur_color, font_size, colorbgw))
527 table.insert(texture, (":%d,%d=%s"):format(xpos + ch.off, ypos, ch.tex))
531 (":%d,%d="):format(xpos + word.w, ypos) .. char_tex(font_name, " ")
533 xpos = xpos + word.w + cwidth_tab[" "]
534 if xpos >= (line_width + cwidth_tab[" "]) then break end
537 table.insert(texture, fill_line(xpos, ypos, maxw, "n", font_size, colorbgw))
538 table.insert(texture, fill_line(start_xpos, ypos + line_height, maxw, "n", font_size, colorbgw))
540 return table.concat(texture), lineno
543 local function make_sign_texture(lines, pos)
544 local node = minetest.get_node(pos)
545 local def = minetest.registered_items[node.name]
546 if not def or not def.entity_info then return end
554 if def.font_size and def.font_size == 31 then
556 line_width = math.floor(signs_lib.avgwidth31 * def.chars_per_line) * def.horiz_scaling
557 line_height = signs_lib.lineheight31
558 char_width = signs_lib.charwidth31
559 colorbgw = signs_lib.colorbgw31
562 line_width = math.floor(signs_lib.avgwidth15 * def.chars_per_line) * def.horiz_scaling
563 line_height = signs_lib.lineheight15
564 char_width = signs_lib.charwidth15
565 colorbgw = signs_lib.colorbgw15
568 local texture = { ("[combine:%dx%d"):format(line_width, (line_height + def.line_spacing) * def.number_of_lines * def.vert_scaling) }
572 if lineno >= def.number_of_lines then break end
573 local linetex, ln = make_line_texture(lines[i], lineno, pos, line_width, line_height, char_width, font_size, colorbgw)
574 table.insert(texture, linetex)
577 table.insert(texture, "^[makealpha:0,0,0")
578 return table.concat(texture, "")
581 function signs_lib.split_lines_and_words(text)
582 if not text then return end
584 for _, line in ipairs(text:split("\n")) do
585 table.insert(lines, line:split(" "))
590 function signs_lib.set_obj_text(pos, text)
591 local split = signs_lib.split_lines_and_words
592 local text_ansi = Utf8ToAnsi(text)
593 local n = minetest.registered_nodes[minetest.get_node(pos).name]
594 signs_lib.delete_objects(pos)
595 signs_lib.spawn_entity(pos, make_sign_texture(split(text_ansi), pos))
598 local function make_widefont_nodename(name)
599 if string.find(name, "_widefont") then return name end
600 if string.find(name, "_onpole") then
601 if string.find(name, "_horiz") then
602 return string.gsub(name, "_onpole_horiz", "_widefont_onpole_horiz")
604 return string.gsub(name, "_onpole", "_widefont_onpole")
606 elseif string.find(name, "_hanging") then
607 return string.gsub(name, "_hanging", "_widefont_hanging")
609 return name.."_widefont"
613 function signs_lib.construct_sign(pos)
614 local form = "size[6,4]"..
615 "textarea[0,-0.3;6.5,3;text;;${text}]"..
616 "background[-0.5,-0.5;7,5;signs_lib_sign_bg.jpg]"
617 local node = minetest.get_node(pos)
618 local wname = make_widefont_nodename(node.name)
620 if minetest.registered_items[wname] then
622 if string.find(node.name, "widefont") then state = "on" end
623 form = form.."label[1,3.4;Use wide font]"..
624 "image_button[1.1,3.7;1,0.6;signs_lib_switch_"..
626 state..";;;false;signs_lib_switch_interm.png]"..
627 "button_exit[3,3.4;2,1;ok;"..S("Write").."]"
629 form = form.."button_exit[2,3.4;2,1;ok;"..S("Write").."]"
632 local meta = minetest.get_meta(pos)
633 meta:set_string("formspec", form)
634 local i = meta:get_string("infotext")
635 if i == "" then -- it wasn't even set, so set it.
636 meta:set_string("infotext", "")
640 function signs_lib.destruct_sign(pos)
641 signs_lib.delete_objects(pos)
644 local function make_infotext(text)
645 text = trim_input(text)
646 local lines = signs_lib.split_lines_and_words(text) or {}
648 for _, line in ipairs(lines) do
649 table.insert(lines2, (table.concat(line, " "):gsub("#[0-9a-fA-F]", ""):gsub("##", "#")))
651 return table.concat(lines2, "\n")
654 function signs_lib.update_sign(pos, fields)
655 local meta = minetest.get_meta(pos)
657 local text = fields and fields.text or meta:get_string("text")
658 text = trim_input(text)
660 local owner = meta:get_string("owner")
662 if owner ~= "" then ownstr = S("Locked sign, owned by @1\n", owner) end
664 meta:set_string("text", text)
665 meta:set_string("infotext", ownstr..make_infotext(text).." ")
666 signs_lib.set_obj_text(pos, text)
669 function signs_lib.receive_fields(pos, formname, fields, sender)
671 if not fields or not signs_lib.can_modify(pos, sender) then return end
673 if fields.text and fields.ok then
674 minetest.log("action", S("@1 wrote \"@2\" to sign at @3",
675 (sender:get_player_name() or ""),
676 fields.text:gsub('\\', '\\\\'):gsub("\n", "\\n"),
677 minetest.pos_to_string(pos)
679 signs_lib.update_sign(pos, fields)
680 elseif fields.on or fields.off then
681 local node = minetest.get_node(pos)
684 if fields.on and string.find(node.name, "widefont") then
685 newname = string.gsub(node.name, "_widefont", "")
686 elseif fields.off and not string.find(node.name, "widefont") then
687 newname = make_widefont_nodename(node.name)
690 minetest.log("action", S("@1 flipped the wide-font switch to \"@2\" at @3",
691 (sender:get_player_name() or ""),
692 (fields.on and "off" or "on"),
693 minetest.pos_to_string(pos)
696 minetest.swap_node(pos, {name = newname, param2 = node.param2})
697 signs_lib.construct_sign(pos)
698 signs_lib.update_sign(pos, fields)
703 function signs_lib.can_modify(pos, player)
704 local meta = minetest.get_meta(pos)
705 local owner = meta:get_string("owner")
706 local playername = player:get_player_name()
708 if minetest.is_protected(pos, playername) then
709 minetest.record_protection_violation(pos, playername)
714 or playername == owner
715 or (minetest.check_player_privs(playername, {sign_editor=true}))
716 or (playername == minetest.settings:get("name")) then
719 minetest.record_protection_violation(pos, playername)
723 -- make selection boxes
724 -- sizex/sizey specified in inches because that's what MUTCD uses.
726 function signs_lib.make_selection_boxes(sizex, sizey, foo, xoffs, yoffs, zoffs, is_facedir)
728 local tx = (sizex * 0.0254 ) / 2
729 local ty = (sizey * 0.0254 ) / 2
730 local xo = xoffs and xoffs * 0.0254 or 0
731 local yo = yoffs and yoffs * 0.0254 or 0
732 local zo = zoffs and zoffs * 0.0254 or 0
734 if not is_facedir then
736 type = "wallmounted",
737 wall_side = { -0.5 + zo, -ty + yo, -tx + xo, -0.4375 + zo, ty + yo, tx + xo },
738 wall_top = { -tx - xo, 0.5 + zo, -ty + yo, tx - xo, 0.4375 + zo, ty + yo},
739 wall_bottom = { -tx - xo, -0.5 + zo, -ty + yo, tx - xo, -0.4375 + zo, ty + yo }
744 fixed = { -tx + xo, -ty + yo, 0.5 + zo, tx + xo, ty + yo, 0.4375 + zo}
749 function signs_lib.check_for_pole(pos, pointed_thing)
750 local ppos = minetest.get_pointed_thing_position(pointed_thing)
751 local pnode = minetest.get_node(ppos)
752 local pdef = minetest.registered_items[pnode.name]
754 if (signs_lib.allowed_poles[pnode.name]
755 or (pdef and pdef.drawtype == "fencelike")
756 or string.find(pnode.name, "default:fence_")
757 or string.find(pnode.name, "_post")
758 or string.find(pnode.name, "fencepost")
759 or string.find(pnode.name, "streets:streetlamp_basic_top")
760 or (pnode.name == "streets:bigpole" and pnode.param2 < 4)
761 or (pnode.name == "streets:bigpole" and pnode.param2 > 19 and pnode.param2 < 24) )
762 and (pos.x ~= ppos.x or pos.z ~= ppos.z) then
767 function signs_lib.check_for_horizontal_pole(pos, pointed_thing)
768 local node = minetest.get_node(pos)
769 local def = minetest.registered_items[node.name]
770 local ppos = minetest.get_pointed_thing_position(pointed_thing)
771 local pnode = minetest.get_node(ppos)
772 if pnode.name == "streets:bigpole" and pnode.param2 > 3 and pnode.param2 < 12 then
773 if def.paramtype2 == "wallmounted" then
774 if node.param2 == 2 or node.param2 == 3 -- E/W
778 if node.param2 == 1 or node.param2 == 3 -- E/W
782 elseif pnode.name == "streets:bigpole" and pnode.param2 > 11 and pnode.param2 < 20 then
783 if def.paramtype2 == "wallmounted" then
784 if node.param2 == 4 or node.param2 == 5 then
788 if node.param2 == 0 or node.param2 == 2 then
795 function signs_lib.check_for_ceiling(pointed_thing)
796 if pointed_thing.above.x == pointed_thing.under.x
797 and pointed_thing.above.z == pointed_thing.under.z
798 and pointed_thing.above.y < pointed_thing.under.y then
803 function signs_lib.check_for_floor(pointed_thing)
804 if pointed_thing.above.x == pointed_thing.under.x
805 and pointed_thing.above.z == pointed_thing.under.z
806 and pointed_thing.above.y > pointed_thing.under.y then
811 function signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, locked)
812 local playername = placer:get_player_name()
813 local def = minetest.registered_items[itemstack:get_name()]
815 local ppos = minetest.get_pointed_thing_position(pointed_thing)
816 local pnode = minetest.get_node(ppos)
817 local pdef = minetest.registered_items[pnode.name]
818 if def.allow_onpole and signs_lib.check_for_pole(pos, pointed_thing) then
820 local lookdir = minetest.yaw_to_dir(placer:get_look_horizontal())
821 if def.paramtype2 == "wallmounted" then
822 newparam2 = minetest.dir_to_wallmounted(lookdir)
824 newparam2 = minetest.dir_to_facedir(lookdir)
826 local node = minetest.get_node(pos)
827 minetest.swap_node(pos, {name = itemstack:get_name().."_onpole", param2 = newparam2})
828 elseif def.allow_onpole_horizontal and signs_lib.check_for_horizontal_pole(pos, pointed_thing) then
830 local lookdir = minetest.yaw_to_dir(placer:get_look_horizontal())
831 if def.paramtype2 == "wallmounted" then
832 newparam2 = minetest.dir_to_wallmounted(lookdir)
834 newparam2 = minetest.dir_to_facedir(lookdir)
836 local node = minetest.get_node(pos)
837 minetest.swap_node(pos, {name = itemstack:get_name().."_onpole_horiz", param2 = newparam2})
838 elseif def.allow_hanging and signs_lib.check_for_ceiling(pointed_thing) then
839 local newparam2 = minetest.dir_to_facedir(placer:get_look_dir())
840 local node = minetest.get_node(pos)
841 minetest.swap_node(pos, {name = itemstack:get_name().."_hanging", param2 = newparam2})
842 elseif def.paramtype2 == "facedir" and signs_lib.check_for_ceiling(pointed_thing) then
843 minetest.swap_node(pos, {name = itemstack:get_name(), param2 = 6})
844 elseif def.paramtype2 == "facedir" and signs_lib.check_for_floor(pointed_thing) then
845 minetest.swap_node(pos, {name = itemstack:get_name(), param2 = 4})
848 local meta = minetest.get_meta(pos)
849 meta:set_string("owner", playername)
850 meta:set_string("infotext", S("Locked sign, owned by @1\n", playername))
854 function signs_lib.register_fence_with_sign()
855 minetest.log("warning", "[signs_lib] ".."Attempt to call no longer used function signs_lib.register_fence_with_sign()")
858 local function register_sign(name, rdef)
859 local def = table.copy(rdef)
861 if rdef.entity_info == "standard" then
863 mesh = "signs_lib_standard_wall_sign_entity.obj",
864 yaw = signs_lib.wallmounted_yaw
866 elseif rdef.entity_info then
867 def.entity_info = rdef.entity_info
870 def.after_place_node = rdef.after_place_node or signs_lib.after_place_node
872 if rdef.entity_info then
873 def.on_rightclick = rdef.on_rightclick or signs_lib.construct_sign
874 def.on_construct = rdef.on_construct or signs_lib.construct_sign
875 def.on_destruct = rdef.on_destruct or signs_lib.destruct_sign
876 def.on_receive_fields = rdef.on_receive_fields or signs_lib.receive_fields
877 def.on_punch = rdef.on_punch or signs_lib.update_sign
878 def.number_of_lines = rdef.number_of_lines or signs_lib.standard_lines
879 def.horiz_scaling = rdef.horiz_scaling or signs_lib.standard_hscale
880 def.vert_scaling = rdef.vert_scaling or signs_lib.standard_vscale
881 def.line_spacing = rdef.line_spacing or signs_lib.standard_lspace
882 def.font_size = rdef.font_size or signs_lib.standard_fsize
883 def.x_offset = rdef.x_offset or signs_lib.standard_xoffs
884 def.y_offset = rdef.y_offset or signs_lib.standard_yoffs
885 def.chars_per_line = rdef.chars_per_line or signs_lib.standard_cpl
886 def.default_color = rdef.default_color or "0"
887 if rdef.locked and not rdef.after_place_node then
888 def.after_place_node = function(pos, placer, itemstack, pointed_thing)
889 signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, true)
894 def.paramtype = rdef.paramtype or "light"
895 def.drawtype = rdef.drawtype or "mesh"
896 def.mesh = rdef.mesh or "signs_lib_standard_wall_sign.obj"
897 def.wield_image = rdef.wield_image or def.inventory_image
898 def.drop = rdef.drop or name
899 def.sounds = rdef.sounds or signs_lib.standard_wood_sign_sounds
900 def.paramtype2 = rdef.paramtype2 or "wallmounted"
901 def.on_rotate = rdef.on_rotate or signs_lib.handle_rotation
904 def.groups = rdef.groups
906 def.groups = signs_lib.standard_wood_groups
909 local cbox = signs_lib.make_selection_boxes(35, 25)
911 def.selection_box = rdef.selection_box or cbox
912 def.node_box = table.copy(rdef.node_box or rdef.selection_box or cbox)
914 if def.sunlight_propagates ~= false then
915 def.sunlight_propagates = true
918 minetest.register_node(":"..name, def)
919 table.insert(signs_lib.lbm_restore_nodes, name)
921 local opdef = table.copy(def)
923 if rdef.allow_onpole or rdef.allow_onpole_horizontal then
925 local offset = 0.3125
926 if opdef.uses_slim_pole_mount then
930 opdef.selection_box = rdef.onpole_selection_box or opdef.selection_box
931 opdef.node_box = rdef.onpole_node_box or opdef.selection_box
933 if opdef.paramtype2 == "wallmounted" then
934 opdef.node_box.wall_side[1] = def.node_box.wall_side[1] - offset
935 opdef.node_box.wall_side[4] = def.node_box.wall_side[4] - offset
937 opdef.selection_box.wall_side[1] = def.selection_box.wall_side[1] - offset
938 opdef.selection_box.wall_side[4] = def.selection_box.wall_side[4] - offset
940 opdef.node_box.fixed[3] = def.node_box.fixed[3] + offset
941 opdef.node_box.fixed[6] = def.node_box.fixed[6] + offset
943 opdef.selection_box.fixed[3] = def.selection_box.fixed[3] + offset
944 opdef.selection_box.fixed[6] = def.selection_box.fixed[6] + offset
947 opdef.groups.not_in_creative_inventory = 1
948 opdef.mesh = string.gsub(opdef.mesh, ".obj$", "_onpole.obj")
950 if opdef.entity_info then
951 opdef.entity_info.mesh = string.gsub(opdef.entity_info.mesh, ".obj$", "_onpole.obj")
955 -- setting one of item 3 or 4 to a texture and leaving the other "blank",
956 -- reveals either the vertical or horizontal pole mount part of the model
958 if rdef.allow_onpole then
959 opdef.tiles[3] = "signs_lib_pole_mount.png"
960 opdef.tiles[4] = "signs_lib_blank.png"
961 minetest.register_node(":"..name.."_onpole", opdef)
962 table.insert(signs_lib.lbm_restore_nodes, name.."_onpole")
965 local ophdef = table.copy(opdef)
967 if rdef.allow_onpole_horizontal then
968 ophdef.tiles[3] = "signs_lib_blank.png"
969 ophdef.tiles[4] = "signs_lib_pole_mount.png"
970 minetest.register_node(":"..name.."_onpole_horiz", ophdef)
971 table.insert(signs_lib.lbm_restore_nodes, name.."_onpole_horiz")
974 if rdef.allow_hanging then
976 local hdef = table.copy(def)
977 hdef.paramtype2 = "facedir"
979 local hcbox = signs_lib.make_selection_boxes(35, 32, nil, 0, 3, -18.5, true)
981 hdef.selection_box = rdef.hanging_selection_box or hcbox
982 hdef.node_box = rdef.hanging_node_box or rdef.hanging_selection_box or hcbox
984 hdef.groups.not_in_creative_inventory = 1
985 hdef.tiles[3] = "signs_lib_hangers.png"
986 hdef.mesh = string.gsub(string.gsub(hdef.mesh, "_facedir.obj", ".obj"), ".obj$", "_hanging.obj")
988 if hdef.entity_info then
989 hdef.entity_info.mesh = string.gsub(string.gsub(hdef.entity_info.mesh, "_facedir.obj", ".obj"), ".obj$", "_hanging.obj")
990 hdef.entity_info.yaw = signs_lib.standard_yaw
993 minetest.register_node(":"..name.."_hanging", hdef)
994 table.insert(signs_lib.lbm_restore_nodes, name.."_hanging")
999 The main sign registration function
1000 ===================================
1002 Example minimal recommended def for writable signs:
1004 signs_lib.register_sign("foo:my_cool_sign", {
1005 description = "Wooden cool sign",
1006 inventory_image = "signs_lib_sign_cool_inv.png",
1008 "signs_lib_sign_cool.png",
1009 "signs_lib_sign_cool_edges.png"
1011 number_of_lines = 2,
1012 horiz_scaling = 0.8,
1018 chars_per_line = 40,
1019 entity_info = "standard"
1022 * default def assumes a wallmounted sign with on-pole being allowed.
1024 *For signs that can support being on a pole, include in the def:
1025 allow_onpole = true,
1026 (defaults to disabled)
1028 *For signs that can support being on a horizontal pole, include in the def:
1029 allow_onpole_horizontal = true,
1030 (defaults to disabled)
1032 * onpole/onpole_horizontal are independent; one may be allowed without the other
1034 * "standard" entity info implies the standard wood/steel sign model, in
1035 wallmounted mode. For facedir signs using the standard model, use:
1038 mesh = "signs_lib_standard_wall_sign_entity.obj",
1039 yaw = signs_lib.standard_yaw
1044 function signs_lib.register_sign(name, rdef)
1045 register_sign(name, rdef)
1047 if rdef.allow_widefont then
1049 local wdef = table.copy(minetest.registered_items[name])
1050 wdef.groups.not_in_creative_inventory = 1
1051 wdef.horiz_scaling = wdef.horiz_scaling / 2
1053 register_sign(name.."_widefont", wdef)
1057 -- restore signs' text after /clearobjects and the like, the next time
1058 -- a block is reloaded by the server.
1060 minetest.register_lbm({
1061 nodenames = signs_lib.lbm_restore_nodes,
1062 name = "signs_lib:restore_sign_text",
1063 label = "Restore sign text",
1064 run_at_every_load = true,
1065 action = function(pos, node)
1066 signs_lib.update_sign(pos,nil,nil,node)
1070 -- Convert old signs on fenceposts into signs on.. um.. fence posts :P
1072 minetest.register_lbm({
1073 nodenames = signs_lib.old_fenceposts_with_signs,
1074 name = "signs_lib:fix_fencepost_signs",
1075 label = "Change single-node signs on fences into normal",
1076 run_at_every_load = true,
1077 action = function(pos, node)
1079 local fdir = node.param2 % 8
1081 x = pos.x + signs_lib.fdir_to_back[fdir+1][1],
1083 z = pos.z + signs_lib.fdir_to_back[fdir+1][2]
1086 if minetest.get_node(signpos).name == "air" then
1087 local new_wmdir = minetest.dir_to_wallmounted(minetest.facedir_to_dir(fdir))
1088 local oldfence = signs_lib.old_fenceposts[node.name]
1089 local newsign = signs_lib.old_fenceposts_replacement_signs[node.name]
1091 signs_lib.delete_objects(pos)
1093 local oldmeta = minetest.get_meta(pos):to_table()
1094 minetest.set_node(pos, {name = oldfence})
1095 minetest.set_node(signpos, { name = newsign, param2 = new_wmdir })
1096 local newmeta = minetest.get_meta(signpos)
1097 newmeta:from_table(oldmeta)
1098 signs_lib.update_sign(signpos)
1103 signs_lib.block_list = {}
1104 signs_lib.totalblocks = 0
1106 -- Maintain a list of currently-loaded blocks
1107 minetest.register_lbm({
1108 nodenames = {"group:sign"},
1109 name = "signs_lib:update_block_list",
1110 label = "Update list of loaded blocks, log only those with signs",
1111 run_at_every_load = true,
1112 action = function(pos, node)
1113 -- yeah, yeah... I know I'm hashing a block pos, but it's still just a set of coords
1114 local hash = minetest.hash_node_position(vector.floor(vector.divide(pos, core.MAP_BLOCKSIZE)))
1115 if not signs_lib.block_list[hash] then
1116 signs_lib.block_list[hash] = true
1117 signs_lib.totalblocks = signs_lib.totalblocks + 1
1122 minetest.register_chatcommand("regen_signs", {
1124 privs = {server = true},
1125 description = "Skims through all currently-loaded sign-bearing mapblocks, clears away any entities within each sign's node space, and regenerates their text entities, if any.",
1126 func = function(player_name, params)
1128 local totalsigns = 0
1129 for b in pairs(signs_lib.block_list) do
1130 local blockpos = minetest.get_position_from_hash(b)
1131 local pos1 = vector.multiply(blockpos, core.MAP_BLOCKSIZE)
1132 local pos2 = vector.add(pos1, core.MAP_BLOCKSIZE - 1)
1133 if minetest.get_node_or_nil(vector.add(pos1, core.MAP_BLOCKSIZE/2)) then
1134 local signs_in_block = minetest.find_nodes_in_area(pos1, pos2, {"group:sign"})
1135 allsigns[#allsigns + 1] = signs_in_block
1136 totalsigns = totalsigns + #signs_in_block
1138 signs_lib.block_list[b] = nil -- if the block is no longer loaded, remove it from the table
1139 signs_lib.totalblocks = signs_lib.totalblocks - 1
1142 if signs_lib.totalblocks < 0 then signs_lib.totalblocks = 0 end
1143 if totalsigns == 0 then
1144 minetest.chat_send_player(player_name, "There are no signs in the currently-loaded terrain.")
1145 signs_lib.block_list = {}
1149 minetest.chat_send_player(player_name, "Found a total of "..totalsigns.." sign nodes across "..signs_lib.totalblocks.." blocks.")
1150 minetest.chat_send_player(player_name, "Regenerating sign entities...")
1152 for _, b in pairs(allsigns) do
1153 for _, pos in ipairs(b) do
1154 signs_lib.delete_objects(pos)
1155 local node = minetest.get_node(pos)
1156 local def = minetest.registered_items[node.name]
1157 if def and def.entity_info then
1158 signs_lib.update_sign(pos)
1162 minetest.chat_send_player(player_name, "Finished.")