1 -- signs_lib api, backported from street_signs
3 local S = signs_lib.gettext
5 signs_lib.lbm_restore_nodes = {}
6 signs_lib.old_fenceposts = {}
7 signs_lib.old_fenceposts_replacement_signs = {}
8 signs_lib.old_fenceposts_with_signs = {}
9 signs_lib.allowed_poles = {}
11 -- Settings used for a standard wood or steel wall sign
12 signs_lib.standard_lines = 6
13 signs_lib.standard_hscale = 1
14 signs_lib.standard_vscale = 1
15 signs_lib.standard_lspace = 1
16 signs_lib.standard_fsize = 15
17 signs_lib.standard_xoffs = 4
18 signs_lib.standard_yoffs = 0
19 signs_lib.standard_cpl = 35
21 signs_lib.standard_wood_groups = table.copy(minetest.registered_items["default:sign_wall_wood"].groups)
22 signs_lib.standard_wood_groups.sign = 1
23 signs_lib.standard_wood_groups.attached_node = nil
25 signs_lib.standard_steel_groups = table.copy(minetest.registered_items["default:sign_wall_steel"].groups)
26 signs_lib.standard_steel_groups.sign = 1
27 signs_lib.standard_steel_groups.attached_node = nil
29 signs_lib.standard_wood_sign_sounds = table.copy(minetest.registered_items["default:sign_wall_wood"].sounds)
30 signs_lib.standard_steel_sign_sounds = table.copy(minetest.registered_items["default:sign_wall_steel"].sounds)
32 signs_lib.default_text_scale = {x=10, y=10}
34 signs_lib.standard_yaw = {
41 signs_lib.wallmounted_yaw = {
50 signs_lib.fdir_to_back = {
57 signs_lib.wall_fdir_to_back = {
66 signs_lib.fdir_to_back_left = {
73 signs_lib.wall_fdir_to_back_left = {
80 signs_lib.rotate_walldir = {
89 signs_lib.rotate_walldir_simple = {
98 signs_lib.rotate_facedir = {
108 signs_lib.rotate_facedir_simple = {
117 -- Initialize character texture cache
122 minetest.register_entity("signs_lib:text", {
123 collisionbox = { 0, 0, 0, 0, 0, 0 },
125 mesh = "signs_lib_standard_wall_sign_entity.obj",
128 backface_culling = false
131 function signs_lib.delete_objects(pos)
132 local objects = minetest.get_objects_inside_radius(pos, 0.5)
133 for _, v in ipairs(objects) do
138 function signs_lib.spawn_entity(pos, texture)
139 local node = minetest.get_node(pos)
140 local def = minetest.registered_items[node.name]
141 if not def or not def.entity_info then return end
143 local text_scale = (node and node.text_scale) or signs_lib.default_text_scale
144 local objects = minetest.get_objects_inside_radius(pos, 0.5)
150 obj = minetest.add_entity(pos, "signs_lib:text")
153 local yaw = def.entity_info.yaw[node.param2 + 1]
156 if not string.find(node.name, "onpole") and not string.find(node.name, "hanging") then
157 local rot90 = math.pi/2
159 if def.paramtype2 == "wallmounted" then
160 if node.param2 == 1 then -- on floor
163 elseif node.param2 == 0 then -- on ceiling
167 elseif def.paramtype2 == "facedir" then
168 if node.param2 == 4 then
171 elseif node.param2 == 6 then
179 obj:set_rotation({x = pitch, y = yaw, z=0})
183 mesh = def.entity_info.mesh,
184 visual_size = text_scale,
188 mesh = def.entity_info.mesh,
189 visual_size = text_scale,
198 function signs_lib.handle_rotation(pos, node, user, mode)
199 if not signs_lib.can_modify(pos, user)
200 or mode ~= screwdriver.ROTATE_FACE then
205 local def = minetest.registered_items[node.name]
207 if string.match(node.name, "_onpole") then
208 local newparam2 = signs_lib.rotate_walldir_simple[node.param2] or 4
209 local t = signs_lib.wall_fdir_to_back_left
211 if def.paramtype2 ~= "wallmounted" then
212 newparam2 = signs_lib.rotate_facedir_simple[node.param2] or 0
213 t = signs_lib.fdir_to_back_left
217 x = pos.x + t[node.param2][1],
219 z = pos.z + t[node.param2][2]
222 local node2 = minetest.get_node(tpos)
223 local def2 = minetest.registered_items[node2.name]
224 if not def2 or not def2.buildable_to then return true end -- undefined, or not buildable_to.
227 minetest.set_node(tpos, {name = node.name, param2 = newparam2})
228 minetest.get_meta(tpos):from_table(minetest.get_meta(pos):to_table())
229 minetest.remove_node(pos)
230 signs_lib.delete_objects(pos)
232 elseif string.match(node.name, "_hanging") or string.match(node.name, "yard") then
233 minetest.swap_node(tpos, { name = node.name, param2 = signs_lib.rotate_facedir_simple[node.param2] or 0 })
234 elseif minetest.registered_items[node.name].paramtype2 == "wallmounted" then
235 minetest.swap_node(tpos, { name = node.name, param2 = signs_lib.rotate_walldir[node.param2] or 0 })
237 minetest.swap_node(tpos, { name = node.name, param2 = signs_lib.rotate_facedir[node.param2] or 0 })
240 signs_lib.delete_objects(tpos)
241 signs_lib.update_sign(tpos)
247 if not minetest.settings:get_bool("creative_mode") then
248 signs_lib.expect_infinite_stacks = false
250 signs_lib.expect_infinite_stacks = true
255 -- Path to the textures.
256 local TP = signs_lib.path .. "/textures"
257 -- Font file formatter
258 local CHAR_FILE = "%s_%02x.png"
260 local CHAR_PATH = TP .. "/" .. CHAR_FILE
262 -- Lots of overkill here. KISS advocates, go away, shoo! ;) -- kaeza
264 local PNG_HDR = string.char(0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A)
266 -- check if a file does exist
267 -- to avoid reopening file after checking again
268 -- pass TRUE as second argument
269 local function file_exists(name, return_handle, mode)
271 local f = io.open(name, mode)
273 if (return_handle) then
283 -- Read the image size from a PNG file.
284 -- Returns image_w, image_h.
285 -- Only the LSB is read from each field!
286 function signs_lib.read_image_size(filename)
287 local f = file_exists(filename, true, "rb")
288 -- file might not exist (don't crash the game)
293 local hdr = f:read(string.len(PNG_HDR))
294 if hdr ~= PNG_HDR then
303 return ws:byte(), hs:byte()
306 -- 4 rows, max 80 chars per, plus a bit of fudge to
307 -- avoid excess trimming (e.g. due to color codes)
309 local MAX_INPUT_CHARS = 400
311 -- helper functions to trim sign text input/output
313 local function trim_input(text)
314 return text:sub(1, math.min(MAX_INPUT_CHARS, text:len()))
317 local function build_char_db(font_size)
321 -- To calculate average char width.
322 local total_width = 0
326 local w, h = signs_lib.read_image_size(CHAR_PATH:format("signs_lib_font_"..font_size.."px", c))
328 local ch = string.char(c)
330 total_width = total_width + w
331 char_count = char_count + 1
335 local cbw, cbh = signs_lib.read_image_size(TP.."/signs_lib_color_"..font_size.."px_n.png")
336 assert(cbw and cbh, "error reading bg dimensions")
337 return cw, cbw, cbh, (total_width / char_count)
340 signs_lib.charwidth15,
341 signs_lib.colorbgw15,
342 signs_lib.lineheight15,
343 signs_lib.avgwidth15 = build_char_db(15)
345 signs_lib.charwidth31,
346 signs_lib.colorbgw31,
347 signs_lib.lineheight31,
348 signs_lib.avgwidth31 = build_char_db(31)
350 local sign_groups = {choppy=2, dig_immediate=2}
351 local fences_with_sign = { }
353 -- some local helper functions
355 local math_max = math.max
357 local function fill_line(x, y, w, c, font_size, colorbgw)
360 for xx = 0, math.max(0, w), colorbgw do
361 table.insert(tex, (":%d,%d=signs_lib_color_"..font_size.."px_%s.png"):format(x + xx, y, c))
363 return table.concat(tex)
366 -- make char texture file name
367 -- if texture file does not exist use fallback texture instead
368 local function char_tex(font_name, ch)
369 if ctexcache[font_name..ch] then
370 return ctexcache[font_name..ch], true
373 local exists, tex = file_exists(CHAR_PATH:format(font_name, c))
374 if exists and c ~= 14 then
375 tex = CHAR_FILE:format(font_name, c)
377 tex = CHAR_FILE:format(font_name, 0x0)
379 ctexcache[font_name..ch] = tex
384 local function make_line_texture(line, lineno, pos, line_width, line_height, cwidth_tab, font_size, colorbgw)
387 local font_name = "signs_lib_font_"..font_size.."px"
390 local node = minetest.get_node(pos)
391 local def = minetest.registered_items[node.name]
392 local default_color = def.default_color or 0
394 local cur_color = tonumber(default_color, 16)
396 -- We check which chars are available here.
397 for word_i, word in ipairs(line) do
400 word = string.gsub(word, "%^[12345678abcdefgh]", {
401 ["^1"] = string.char(0x81),
402 ["^2"] = string.char(0x82),
403 ["^3"] = string.char(0x83),
404 ["^4"] = string.char(0x84),
405 ["^5"] = string.char(0x85),
406 ["^6"] = string.char(0x86),
407 ["^7"] = string.char(0x87),
408 ["^8"] = string.char(0x88),
409 ["^a"] = string.char(0x8a),
410 ["^b"] = string.char(0x8b),
411 ["^c"] = string.char(0x8c),
412 ["^d"] = string.char(0x8d),
413 ["^e"] = string.char(0x8e),
414 ["^f"] = string.char(0x8f),
415 ["^g"] = string.char(0x90),
416 ["^h"] = string.char(0x91)
421 local c = word:sub(i, i)
423 local cc = tonumber(word:sub(i+1, i+1), 16)
429 local w = cwidth_tab[c]
431 width = width + w + 1
432 if width >= (line_width - cwidth_tab[" "]) then
435 maxw = math_max(width, maxw)
437 if #chars < MAX_INPUT_CHARS then
438 table.insert(chars, {
440 tex = char_tex(font_name, c),
441 col = ("%X"):format(cur_color),
444 ch_offs = ch_offs + w
449 width = width + cwidth_tab[" "] + 1
450 maxw = math_max(width, maxw)
451 table.insert(words, { chars=chars, w=ch_offs })
454 -- Okay, we actually build the "line texture" here.
458 local start_xpos = math.floor((line_width - maxw) / 2) + def.x_offset
460 local xpos = start_xpos
461 local ypos = (line_height + def.line_spacing)* lineno + def.y_offset
465 for word_i, word in ipairs(words) do
466 local xoffs = (xpos - start_xpos)
467 if (xoffs > 0) and ((xoffs + word.w) > maxw) then
468 table.insert(texture, fill_line(xpos, ypos, maxw, "n", font_size, colorbgw))
470 ypos = ypos + line_height + def.line_spacing
472 if lineno >= def.number_of_lines then break end
473 table.insert(texture, fill_line(xpos, ypos, maxw, cur_color, font_size, colorbgw))
475 for ch_i, ch in ipairs(word.chars) do
476 if ch.col ~= cur_color then
478 table.insert(texture, fill_line(xpos + ch.off, ypos, maxw, cur_color, font_size, colorbgw))
480 table.insert(texture, (":%d,%d=%s"):format(xpos + ch.off, ypos, ch.tex))
484 (":%d,%d="):format(xpos + word.w, ypos) .. char_tex(font_name, " ")
486 xpos = xpos + word.w + cwidth_tab[" "]
487 if xpos >= (line_width + cwidth_tab[" "]) then break end
490 table.insert(texture, fill_line(xpos, ypos, maxw, "n", font_size, colorbgw))
491 table.insert(texture, fill_line(start_xpos, ypos + line_height, maxw, "n", font_size, colorbgw))
493 return table.concat(texture), lineno
496 local function make_sign_texture(lines, pos)
497 local node = minetest.get_node(pos)
498 local def = minetest.registered_items[node.name]
499 if not def or not def.entity_info then return end
507 if def.font_size and def.font_size == 31 then
509 line_width = math.floor(signs_lib.avgwidth31 * def.chars_per_line) * def.horiz_scaling
510 line_height = signs_lib.lineheight31
511 char_width = signs_lib.charwidth31
512 colorbgw = signs_lib.colorbgw31
515 line_width = math.floor(signs_lib.avgwidth15 * def.chars_per_line) * def.horiz_scaling
516 line_height = signs_lib.lineheight15
517 char_width = signs_lib.charwidth15
518 colorbgw = signs_lib.colorbgw15
521 local texture = { ("[combine:%dx%d"):format(line_width, (line_height + def.line_spacing) * def.number_of_lines * def.vert_scaling) }
525 if lineno >= def.number_of_lines then break end
526 local linetex, ln = make_line_texture(lines[i], lineno, pos, line_width, line_height, char_width, font_size, colorbgw)
527 table.insert(texture, linetex)
530 table.insert(texture, "^[makealpha:0,0,0")
531 return table.concat(texture, "")
534 function signs_lib.split_lines_and_words(text)
535 if not text then return end
537 for _, line in ipairs(text:split("\n")) do
538 table.insert(lines, line:split(" "))
543 function signs_lib.set_obj_text(pos, text)
544 local split = signs_lib.split_lines_and_words
545 local text_ansi = Utf8ToAnsi(text)
546 local n = minetest.registered_nodes[minetest.get_node(pos).name]
547 signs_lib.delete_objects(pos)
548 signs_lib.spawn_entity(pos, make_sign_texture(split(text_ansi), pos))
551 local function make_widefont_nodename(name)
552 if string.find(name, "_widefont") then return name end
553 if string.find(name, "_onpole") then
554 return string.gsub(name, "_onpole", "_widefont_onpole")
555 elseif string.find(name, "_hanging") then
556 return string.gsub(name, "_hanging", "_widefont_hanging")
558 return name.."_widefont"
562 function signs_lib.construct_sign(pos)
563 local form = "size[6,4]"..
564 "textarea[0,-0.3;6.5,3;text;;${text}]"..
565 "background[-0.5,-0.5;7,5;signs_lib_sign_bg.jpg]"
566 local node = minetest.get_node(pos)
567 local wname = make_widefont_nodename(node.name)
569 if minetest.registered_items[wname] then
571 if string.find(node.name, "widefont") then state = "on" end
572 form = form.."label[1,3.4;Use wide font]"..
573 "image_button[1.1,3.7;1,0.6;signs_lib_switch_"..
575 state..";;;false;signs_lib_switch_interm.png]"..
576 "button_exit[3,3.4;2,1;ok;"..S("Write").."]"
578 form = form.."button_exit[2,3.4;2,1;ok;"..S("Write").."]"
581 local meta = minetest.get_meta(pos)
582 meta:set_string("formspec", form)
583 local i = meta:get_string("infotext")
584 if i == "" then -- it wasn't even set, so set it.
585 meta:set_string("infotext", "")
589 function signs_lib.destruct_sign(pos)
590 signs_lib.delete_objects(pos)
593 local function make_infotext(text)
594 text = trim_input(text)
595 local lines = signs_lib.split_lines_and_words(text) or {}
597 for _, line in ipairs(lines) do
598 table.insert(lines2, (table.concat(line, " "):gsub("#[0-9a-fA-F]", ""):gsub("##", "#")))
600 return table.concat(lines2, "\n")
603 function signs_lib.update_sign(pos, fields)
604 local meta = minetest.get_meta(pos)
606 local text = fields and fields.text or meta:get_string("text")
607 text = trim_input(text)
609 local owner = meta:get_string("owner")
611 if owner ~= "" then ownstr = S("Locked sign, owned by @1\n", owner) end
613 meta:set_string("text", text)
614 meta:set_string("infotext", ownstr..make_infotext(text).." ")
615 signs_lib.set_obj_text(pos, text)
618 function signs_lib.receive_fields(pos, formname, fields, sender)
620 if not fields or not signs_lib.can_modify(pos, sender) then return end
622 if fields.text and fields.ok then
623 minetest.log("action", S("@1 wrote \"@2\" to sign at @3",
624 (sender:get_player_name() or ""),
625 fields.text:gsub('\\', '\\\\'):gsub("\n", "\\n"),
626 minetest.pos_to_string(pos)
628 signs_lib.update_sign(pos, fields)
629 elseif fields.on or fields.off then
630 local node = minetest.get_node(pos)
633 if fields.on and string.find(node.name, "widefont") then
634 newname = string.gsub(node.name, "_widefont", "")
635 elseif fields.off and not string.find(node.name, "widefont") then
636 newname = make_widefont_nodename(node.name)
639 minetest.log("action", S("@1 flipped the wide-font switch to \"@2\" at @3",
640 (sender:get_player_name() or ""),
641 (fields.on and "off" or "on"),
642 minetest.pos_to_string(pos)
645 minetest.swap_node(pos, {name = newname, param2 = node.param2})
646 signs_lib.construct_sign(pos)
647 signs_lib.update_sign(pos, fields)
652 function signs_lib.can_modify(pos, player)
653 local meta = minetest.get_meta(pos)
654 local owner = meta:get_string("owner")
655 local playername = player:get_player_name()
657 if minetest.is_protected(pos, playername) then
658 minetest.record_protection_violation(pos, playername)
663 or playername == owner
664 or (minetest.check_player_privs(playername, {sign_editor=true}))
665 or (playername == minetest.settings:get("name")) then
668 minetest.record_protection_violation(pos, playername)
672 -- make selection boxes
673 -- sizex/sizey specified in inches because that's what MUTCD uses.
675 function signs_lib.make_selection_boxes(sizex, sizey, foo, xoffs, yoffs, zoffs, is_facedir)
677 local tx = (sizex * 0.0254 ) / 2
678 local ty = (sizey * 0.0254 ) / 2
679 local xo = xoffs and xoffs * 0.0254 or 0
680 local yo = yoffs and yoffs * 0.0254 or 0
681 local zo = zoffs and zoffs * 0.0254 or 0
683 if not is_facedir then
685 type = "wallmounted",
686 wall_side = { -0.5 + zo, -ty + yo, -tx + xo, -0.4375 + zo, ty + yo, tx + xo },
687 wall_top = { -tx - xo, 0.5 + zo, -ty + yo, tx - xo, 0.4375 + zo, ty + yo},
688 wall_bottom = { -tx - xo, -0.5 + zo, -ty + yo, tx - xo, -0.4375 + zo, ty + yo }
693 fixed = { -tx + xo, -ty + yo, 0.5 + zo, tx + xo, ty + yo, 0.4375 + zo}
698 function signs_lib.check_for_pole(pos, pointed_thing)
699 local ppos = minetest.get_pointed_thing_position(pointed_thing)
700 local pnode = minetest.get_node(ppos)
701 local pdef = minetest.registered_items[pnode.name]
703 if (signs_lib.allowed_poles[pnode.name]
704 or (pdef and pdef.drawtype == "fencelike")
705 or string.find(pnode.name, "default:fence_")
706 or string.find(pnode.name, "_post")
707 or string.find(pnode.name, "fencepost")
708 or string.find(pnode.name, "streets:streetlamp_basic_top")
709 or (pnode.name == "streets:bigpole" and pnode.param2 < 4)
710 or (pnode.name == "streets:bigpole" and pnode.param2 > 19 and pnode.param2 < 24)
713 (pos.x ~= ppos.x or pos.z ~= ppos.z) then
718 function signs_lib.check_for_ceiling(pointed_thing)
719 if pointed_thing.above.x == pointed_thing.under.x
720 and pointed_thing.above.z == pointed_thing.under.z
721 and pointed_thing.above.y < pointed_thing.under.y then
726 function signs_lib.check_for_floor(pointed_thing)
727 if pointed_thing.above.x == pointed_thing.under.x
728 and pointed_thing.above.z == pointed_thing.under.z
729 and pointed_thing.above.y > pointed_thing.under.y then
734 function signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, locked)
735 local playername = placer:get_player_name()
736 local def = minetest.registered_items[itemstack:get_name()]
738 local ppos = minetest.get_pointed_thing_position(pointed_thing)
739 local pnode = minetest.get_node(ppos)
740 local pdef = minetest.registered_items[pnode.name]
742 if (def.allow_onpole ~= false) and signs_lib.check_for_pole(pos, pointed_thing) then
744 local lookdir = minetest.yaw_to_dir(placer:get_look_horizontal())
745 if def.paramtype2 == "wallmounted" then
746 newparam2 = minetest.dir_to_wallmounted(lookdir)
748 newparam2 = minetest.dir_to_facedir(lookdir)
750 local node = minetest.get_node(pos)
751 minetest.swap_node(pos, {name = itemstack:get_name().."_onpole", param2 = newparam2})
752 elseif def.allow_hanging and signs_lib.check_for_ceiling(pointed_thing) then
753 local newparam2 = minetest.dir_to_facedir(placer:get_look_dir())
754 local node = minetest.get_node(pos)
755 minetest.swap_node(pos, {name = itemstack:get_name().."_hanging", param2 = newparam2})
756 elseif def.paramtype2 == "facedir" and signs_lib.check_for_ceiling(pointed_thing) then
757 minetest.swap_node(pos, {name = itemstack:get_name(), param2 = 6})
758 elseif def.paramtype2 == "facedir" and signs_lib.check_for_floor(pointed_thing) then
759 minetest.swap_node(pos, {name = itemstack:get_name(), param2 = 4})
762 local meta = minetest.get_meta(pos)
763 meta:set_string("owner", playername)
764 meta:set_string("infotext", S("Locked sign, owned by @1\n", playername))
768 function signs_lib.register_fence_with_sign()
769 minetest.log("warning", "[signs_lib] ".."Attempt to call no longer used function signs_lib.register_fence_with_sign()")
772 local function register_sign(name, rdef)
773 local def = table.copy(rdef)
775 if rdef.entity_info == "standard" then
777 mesh = "signs_lib_standard_wall_sign_entity.obj",
778 yaw = signs_lib.wallmounted_yaw
780 elseif rdef.entity_info then
781 def.entity_info = rdef.entity_info
784 def.after_place_node = rdef.after_place_node or signs_lib.after_place_node
786 if rdef.entity_info then
787 def.on_rightclick = rdef.on_rightclick or signs_lib.construct_sign
788 def.on_construct = rdef.on_construct or signs_lib.construct_sign
789 def.on_destruct = rdef.on_destruct or signs_lib.destruct_sign
790 def.on_receive_fields = rdef.on_receive_fields or signs_lib.receive_fields
791 def.on_punch = rdef.on_punch or signs_lib.update_sign
792 def.number_of_lines = rdef.number_of_lines or signs_lib.standard_lines
793 def.horiz_scaling = rdef.horiz_scaling or signs_lib.standard_hscale
794 def.vert_scaling = rdef.vert_scaling or signs_lib.standard_vscale
795 def.line_spacing = rdef.line_spacing or signs_lib.standard_lspace
796 def.font_size = rdef.font_size or signs_lib.standard_fsize
797 def.x_offset = rdef.x_offset or signs_lib.standard_xoffs
798 def.y_offset = rdef.y_offset or signs_lib.standard_yoffs
799 def.chars_per_line = rdef.chars_per_line or signs_lib.standard_cpl
800 def.default_color = rdef.default_color or "0"
801 if rdef.locked and not rdef.after_place_node then
802 def.after_place_node = function(pos, placer, itemstack, pointed_thing)
803 signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, true)
808 def.paramtype = rdef.paramtype or "light"
809 def.drawtype = rdef.drawtype or "mesh"
810 def.mesh = rdef.mesh or "signs_lib_standard_wall_sign.obj"
811 def.wield_image = rdef.wield_image or def.inventory_image
812 def.drop = rdef.drop or name
813 def.sounds = rdef.sounds or signs_lib.standard_wood_sign_sounds
814 def.paramtype2 = rdef.paramtype2 or "wallmounted"
815 def.on_rotate = rdef.on_rotate or signs_lib.handle_rotation
818 def.groups = rdef.groups
820 def.groups = signs_lib.standard_wood_groups
823 local cbox = signs_lib.make_selection_boxes(35, 25)
825 def.selection_box = rdef.selection_box or cbox
826 def.node_box = table.copy(rdef.node_box or rdef.selection_box or cbox)
828 if def.sunlight_propagates ~= false then
829 def.sunlight_propagates = true
832 minetest.register_node(":"..name, def)
833 table.insert(signs_lib.lbm_restore_nodes, name)
835 if rdef.allow_onpole ~= false then
837 local opdef = table.copy(def)
839 local offset = 0.3125
840 if opdef.uses_slim_pole_mount then
844 opdef.selection_box = rdef.onpole_selection_box or opdef.selection_box
845 opdef.node_box = rdef.onpole_node_box or opdef.selection_box
847 if opdef.paramtype2 == "wallmounted" then
848 opdef.node_box.wall_side[1] = def.node_box.wall_side[1] - offset
849 opdef.node_box.wall_side[4] = def.node_box.wall_side[4] - offset
851 opdef.selection_box.wall_side[1] = def.selection_box.wall_side[1] - offset
852 opdef.selection_box.wall_side[4] = def.selection_box.wall_side[4] - offset
854 opdef.node_box.fixed[3] = def.node_box.fixed[3] + offset
855 opdef.node_box.fixed[6] = def.node_box.fixed[6] + offset
857 opdef.selection_box.fixed[3] = def.selection_box.fixed[3] + offset
858 opdef.selection_box.fixed[6] = def.selection_box.fixed[6] + offset
861 opdef.groups.not_in_creative_inventory = 1
862 opdef.tiles[3] = "signs_lib_pole_mount.png"
863 opdef.mesh = string.gsub(opdef.mesh, ".obj$", "_onpole.obj")
865 if opdef.entity_info then
866 opdef.entity_info.mesh = string.gsub(opdef.entity_info.mesh, ".obj$", "_onpole.obj")
868 minetest.register_node(":"..name.."_onpole", opdef)
869 table.insert(signs_lib.lbm_restore_nodes, name.."_onpole")
872 if rdef.allow_hanging then
874 local hdef = table.copy(def)
875 hdef.paramtype2 = "facedir"
877 local hcbox = signs_lib.make_selection_boxes(35, 32, nil, 0, 3, -18.5, true)
879 hdef.selection_box = rdef.hanging_selection_box or hcbox
880 hdef.node_box = rdef.hanging_node_box or rdef.hanging_selection_box or hcbox
882 hdef.groups.not_in_creative_inventory = 1
883 hdef.tiles[3] = "signs_lib_hangers.png"
884 hdef.mesh = string.gsub(string.gsub(hdef.mesh, "_facedir.obj", ".obj"), ".obj$", "_hanging.obj")
886 if hdef.entity_info then
887 hdef.entity_info.mesh = string.gsub(string.gsub(hdef.entity_info.mesh, "_facedir.obj", ".obj"), ".obj$", "_hanging.obj")
888 hdef.entity_info.yaw = signs_lib.standard_yaw
891 minetest.register_node(":"..name.."_hanging", hdef)
892 table.insert(signs_lib.lbm_restore_nodes, name.."_hanging")
897 The main sign registration function
898 ===================================
900 Example minimal recommended def for writable signs:
902 signs_lib.register_sign("foo:my_cool_sign", {
903 description = "Wooden cool sign",
904 inventory_image = "signs_lib_sign_cool_inv.png",
906 "signs_lib_sign_cool.png",
907 "signs_lib_sign_cool_edges.png"
917 entity_info = "standard"
920 * default def assumes a wallmounted sign with on-pole being allowed.
922 *For signs that can't support onpole, include in the def:
923 allow_onpole = false,
925 * "standard" entity info implies the standard wood/steel sign model, in
926 wallmounted mode. For facedir signs using the standard model, use:
929 mesh = "signs_lib_standard_wall_sign_entity.obj",
930 yaw = signs_lib.standard_yaw
935 function signs_lib.register_sign(name, rdef)
936 register_sign(name, rdef)
938 if rdef.allow_widefont then
940 local wdef = table.copy(minetest.registered_items[name])
941 wdef.groups.not_in_creative_inventory = 1
942 wdef.horiz_scaling = wdef.horiz_scaling / 2
944 register_sign(name.."_widefont", wdef)
948 -- restore signs' text after /clearobjects and the like, the next time
949 -- a block is reloaded by the server.
951 minetest.register_lbm({
952 nodenames = signs_lib.lbm_restore_nodes,
953 name = "signs_lib:restore_sign_text",
954 label = "Restore sign text",
955 run_at_every_load = true,
956 action = function(pos, node)
957 signs_lib.update_sign(pos,nil,nil,node)
961 -- Convert old signs on fenceposts into signs on.. um.. fence posts :P
963 minetest.register_lbm({
964 nodenames = signs_lib.old_fenceposts_with_signs,
965 name = "signs_lib:fix_fencepost_signs",
966 label = "Change single-node signs on fences into normal",
967 run_at_every_load = true,
968 action = function(pos, node)
970 local fdir = node.param2 % 8
972 x = pos.x + signs_lib.fdir_to_back[fdir+1][1],
974 z = pos.z + signs_lib.fdir_to_back[fdir+1][2]
977 if minetest.get_node(signpos).name == "air" then
978 local new_wmdir = minetest.dir_to_wallmounted(minetest.facedir_to_dir(fdir))
979 local oldfence = signs_lib.old_fenceposts[node.name]
980 local newsign = signs_lib.old_fenceposts_replacement_signs[node.name]
982 signs_lib.delete_objects(pos)
984 local oldmeta = minetest.get_meta(pos):to_table()
985 minetest.set_node(pos, {name = oldfence})
986 minetest.set_node(signpos, { name = newsign, param2 = new_wmdir })
987 local newmeta = minetest.get_meta(signpos)
988 newmeta:from_table(oldmeta)
989 signs_lib.update_sign(signpos)
994 signs_lib.block_list = {}
995 signs_lib.totalblocks = 0
997 -- Maintain a list of currently-loaded blocks
998 minetest.register_lbm({
999 nodenames = {"group:sign"},
1000 name = "signs_lib:update_block_list",
1001 label = "Update list of loaded blocks, log only those with signs",
1002 run_at_every_load = true,
1003 action = function(pos, node)
1004 -- yeah, yeah... I know I'm hashing a block pos, but it's still just a set of coords
1005 local hash = minetest.hash_node_position(vector.floor(vector.divide(pos, core.MAP_BLOCKSIZE)))
1006 if not signs_lib.block_list[hash] then
1007 signs_lib.block_list[hash] = true
1008 signs_lib.totalblocks = signs_lib.totalblocks + 1
1013 minetest.register_chatcommand("regen_signs", {
1015 privs = {server = true},
1016 description = "Skims through all currently-loaded sign-bearing mapblocks, clears away any entities within each sign's node space, and regenerates their text entities, if any.",
1017 func = function(player_name, params)
1019 local totalsigns = 0
1020 for b in pairs(signs_lib.block_list) do
1021 local blockpos = minetest.get_position_from_hash(b)
1022 local pos1 = vector.multiply(blockpos, core.MAP_BLOCKSIZE)
1023 local pos2 = vector.add(pos1, core.MAP_BLOCKSIZE - 1)
1024 if minetest.get_node_or_nil(vector.add(pos1, core.MAP_BLOCKSIZE/2)) then
1025 local signs_in_block = minetest.find_nodes_in_area(pos1, pos2, {"group:sign"})
1026 allsigns[#allsigns + 1] = signs_in_block
1027 totalsigns = totalsigns + #signs_in_block
1029 signs_lib.block_list[b] = nil -- if the block is no longer loaded, remove it from the table
1030 signs_lib.totalblocks = signs_lib.totalblocks - 1
1033 if signs_lib.totalblocks < 0 then signs_lib.totalblocks = 0 end
1034 if totalsigns == 0 then
1035 minetest.chat_send_player(player_name, "There are no signs in the currently-loaded terrain.")
1036 signs_lib.block_list = {}
1040 minetest.chat_send_player(player_name, "Found a total of "..totalsigns.." sign nodes across "..signs_lib.totalblocks.." blocks.")
1041 minetest.chat_send_player(player_name, "Regenerating sign entities...")
1043 for _, b in pairs(allsigns) do
1044 for _, pos in ipairs(b) do
1045 signs_lib.delete_objects(pos)
1046 local node = minetest.get_node(pos)
1047 local def = minetest.registered_items[node.name]
1048 if def and def.entity_info then
1049 signs_lib.update_sign(pos)
1053 minetest.chat_send_player(player_name, "Finished.")