1 [![Build Status](https://travis-ci.org/tsoding/nothing.svg?branch=master)](https://travis-ci.org/tsoding/nothing)
2 [![Build status](https://ci.appveyor.com/api/projects/status/gxfgojq4ko98e0g0/branch/master?svg=true)](https://ci.appveyor.com/project/rexim/nothing/branch/master)
6 ![](https://i.imgur.com/7mECYKU.gif)
7 ![](https://i.imgur.com/ABcJqB5.gif)
20 $ sudo apt-get install gcc cmake libsdl2-dev libsdl2-mixer-dev inotify-tools libxml2-dev
26 $ brew install gcc cmake sdl2 sdl2_mixer
31 For [NixOS] we have a development environment defined in [default.nix]
32 with all of the required dependencies. You can enter the environment
33 with `nix-shell` command:
42 $ sudo pacman -S gcc cmake sdl2 sdl2_mixer inotify-tools libxml2
47 See [Build on Windows][build-on-windows] section.
56 $ ./nothing ../levels/
67 |---------|-------------------------------------------------------------|
68 | `d` | Move to the right |
69 | `a` | Move to the left |
71 | `c` | Open debug console |
72 | `r` | Reload the current level including the Player's position |
73 | `q` | Reload the current level preserving the Player's position |
74 | `p` | Toggle game pause |
75 | `l` | Toggle transparency on objects. Useful for debugging levels |
80 |--------------|------------------------|
81 | `Left Stick` | Movement of the Player |
87 |-----------|--------------------------|
88 | `ESC` | Exit console |
89 | `Enter` | Evaluate the expression |
90 | `Up/Down` | Traverse console history |
94 Generally creating a level looks like:
97 SVG File -> Custom Level File -> Game
100 To convert SVG to the level file and run svg2level program:
103 $ ./build/svg2level compile <svg-file> <level-file>
106 All of the levels reside in the [./levels/] folder. Use
107 [./levels/Makefile] to automatically rebuild all levels:
110 $ cd levels/ # you must be inside of the `levels/` folder
114 ### Level Editing Workflow
116 1. `$ inkscape ./levels/level.svg &`
117 2. `$ ./build/nothing ./levels/level.txt &`
120 5. Edit Level in Inkscape and Save
121 6. Switch to the Game and reload level by pressing Q
124 ### Objects Reference
128 | Regex of id | Description |
129 |--------------|-------------------------------------------------------------------------------------------------------------------|
130 | `player` | Defines the **position** of the Player. **Size is ignored**. |
131 | `rect.*` | Defines the **size** and **position** of an impenetrable platform block |
132 | `box.*` | Defines the **size** and **position** of a rigid box that obeys the physics of the game |
133 | `region(.*)` | Defines the **size** and **position** of a region that hides the Goals. `\1` defines the id of the Goal to hide. |
134 | `goal(.*)` | Defines the **position** of the goal. **Size is ignored**. `\1` defines the id of the region that hides the goal. |
135 | `lava.*` | Defines the **position** and **size** of a lava block. |
136 | `background` | Defines the **color** of the background. **Position and size are ignored**. |
137 | `backrect.*` | Defines the **size** and **position** of a solid block in the background. |
141 | Regex of id | Description |
142 |-------------|----------------------------------------------------------------------------|
143 | `label.*` | Defines **position** and **text** of a in-game label. **Size is ignored**. |
147 You need to install [conan][] and [Visual Studio 2017][visual-studio].
151 Current version of [SDL2/2.0.5@lasote/stable][conan-sdl2] in the conan-transit
152 repository is not compatible with the latest conan, so you'll need to install
153 it locally from the git repository:
156 $ git clone https://github.com/lasote/conan-sdl2.git # temporary, I hope hope hope
158 $ conan export SDL2/2.0.5@lasote/stable
163 Execute the following commands inside of the `nothing` directory:
166 $ conan install --build missing --install-folder build
168 $ cmake .. -G "Visual Studio 15 2017 Win64"
171 After that, build the `build/nothing.sln` file with Visual Studio.
175 You can support my work via
177 - Twitch channel: https://www.twitch.tv/subs/tsoding
178 - Patreon: https://www.patreon.com/tsoding
180 [conan]: https://www.conan.io/
181 [conan-sdl2]: https://bintray.com/conan/conan-transit/SDL2%3Alasote/2.0.5%3Astable
182 [visual-studio]: https://www.visualstudio.com/
183 [svg2rects.py]: ./devtools/svg2rects.py
184 [./levels/]: ./levels/
185 [./levels/Makefile]: ./levels/Makefile
186 [gcc]: https://gcc.gnu.org/
187 [cmake]: https://cmake.org/
188 [libsdl2-dev]: https://www.libsdl.org/
189 [libsdl2-mixer-dev]: https://www.libsdl.org/projects/SDL_mixer/
190 [NixOS]: https://nixos.org/
191 [default.nix]: ./default.nix
192 [build-on-windows]: #build-on-windows
193 [inotify-tools]: https://github.com/rvoicilas/inotify-tools