3 A multiplayer voxelgame for POSIX systems.
8 ./DragonblocksServer <port>
9 ./Dragonblocks <address> <port>
18 The server stores the map in map.sqlite (in the current directory).
20 Interrupt handlers for SIGINT und SIGTERM are implemented.
24 Use W, A, S and D to move forward / left / backward / right and Space to jump.
28 The client depends on GLFW3, OpenGL and GLEW.
31 sudo apt install libgl1-mesa-dri libglfw3 libglew2.1
34 The server depends on SQLite3.
37 sudo apt install libsqlite3-0
40 both the client and the server depend on ZLib.
43 sudo apt install zlib1g