]> git.lizzy.rs Git - nothing.git/blob - CMakeLists.txt
(#607) Fix applying force through Console
[nothing.git] / CMakeLists.txt
1 cmake_minimum_required(VERSION 3.2)
2 project(nothing)
3
4 if(WIN32)
5   # Conan integration
6   include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
7   conan_basic_setup()
8 endif()
9
10 set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
11
12 find_package(SDL2 REQUIRED)
13 find_package(SDL2_mixer REQUIRED)
14
15 include_directories(src/)
16
17 if(APPLE)
18   include_directories(${SDL2_INCLUDE_DIR}/..)
19 else()
20   include_directories(${SDL2_INCLUDE_DIR})
21 endif()
22
23 include_directories(${SDL2_MIXER_INCLUDE_DIR})
24
25 add_executable(nothing 
26   src/color.c
27   src/game.c
28   src/game/camera.c
29   src/ui/edit_field.c
30   src/game/level.c
31   src/game/level/background.c
32   src/game/level/boxes.c
33   src/game/level/goals.c
34   src/game/level/labels.c
35   src/game/level/lava.c
36   src/game/level/lava/wavy_rect.c
37   src/game/level/physical_world.c
38   src/game/level/platforms.c
39   src/game/level/player.c
40   src/game/level/player/dying_rect.c
41   src/game/level/player/rigid_rect.c
42   src/game/level/solid.c
43   src/game/sound_samples.c
44   src/game/sprite_font.c
45   src/main.c
46   src/math/mat3x3.c
47   src/math/point.c
48   src/math/rand.c
49   src/math/rect.c
50   src/math/triangle.c
51   src/ebisp/expr.c
52   src/ebisp/interpreter.c
53   src/ebisp/parser.c
54   src/ebisp/tokenizer.c
55   src/ebisp/gc.c
56   src/ebisp/scope.c
57   src/sdl/renderer.c
58   src/system/lt.c
59   src/system/lt/lt_adapters.c
60   src/system/lt/lt_slot.c
61   src/ui/console.c
62   src/ui/console_log.c
63   src/str.c
64   src/ui/history.c
65   src/game/level/regions.c
66   src/color.h
67   src/game.h
68   src/game/camera.h
69   src/ui/edit_field.h
70   src/game/level.h
71   src/game/level/background.h
72   src/game/level/boxes.h
73   src/game/level/goals.h
74   src/game/level/labels.h
75   src/game/level/lava.h
76   src/game/level/lava/wavy_rect.h
77   src/game/level/physical_world.c
78   src/game/level/platforms.h
79   src/game/level/player.h
80   src/game/level/player/dying_rect.h
81   src/game/level/player/rigid_rect.h
82   src/game/level/solid.h
83   src/game/sound_samples.h
84   src/game/sprite_font.h
85   src/math/mat3x3.h
86   src/math/pi.h
87   src/math/point.h
88   src/math/rand.h
89   src/math/rect.h
90   src/math/triangle.h
91   src/ebisp/builtins.c
92   src/ebisp/builtins.h
93   src/ebisp/expr.h
94   src/ebisp/gc.h
95   src/ebisp/scope.h
96   src/ebisp/interpreter.h
97   src/ebisp/parser.h
98   src/ebisp/tokenizer.h
99   src/sdl/renderer.h
100   src/system/lt.h
101   src/system/lt/lt_adapters.h
102   src/system/lt/lt_slot.h
103   src/ui/console.h
104   src/ui/console_log.h
105   src/str.h
106   src/ui/history.h
107   src/game/level/regions.h
108   src/system/line_stream.h
109   src/system/line_stream.c
110   src/game/level/script.h
111   src/game/level/script.c
112   src/system/log.h
113   src/system/log.c
114   src/system/log_script.h
115   src/system/log_script.c
116   src/system/nth_alloc.h
117   src/system/nth_alloc.c
118   src/ebisp/std.h
119   src/ebisp/std.c
120   src/system/stacktrace.h
121   src/system/stacktrace.c
122   src/game/level_picker.h
123   src/game/level_picker.c
124   src/broadcast.c
125   src/broadcast.h
126 )
127
128 add_executable(repl
129   src/ebisp/builtins.c
130   src/ebisp/builtins.h
131   src/ebisp/expr.c
132   src/ebisp/expr.h
133   src/ebisp/interpreter.c
134   src/ebisp/interpreter.h
135   src/ebisp/parser.c
136   src/ebisp/parser.h
137   src/ebisp/scope.c
138   src/ebisp/scope.h
139   src/ebisp/tokenizer.c
140   src/ebisp/tokenizer.h
141   src/ebisp/repl.c
142   src/system/lt.c
143   src/system/lt.h
144   src/system/lt/lt_adapters.c
145   src/system/lt/lt_adapters.h
146   src/system/lt/lt_slot.c
147   src/system/lt/lt_slot.h
148   src/ebisp/gc.h
149   src/ebisp/gc.c
150   src/str.h
151   src/str.c
152   src/system/log.h
153   src/system/log.c
154   src/system/nth_alloc.h
155   src/system/nth_alloc.c
156   src/ebisp/repl_runtime.h
157   src/ebisp/repl_runtime.c
158   src/ebisp/std.h
159   src/ebisp/std.c
160   src/system/stacktrace.h
161   src/system/stacktrace.c
162   )
163 add_executable(nothing_test
164   src/ebisp/builtins.c
165   src/ebisp/builtins.h
166   src/ebisp/expr.c
167   src/ebisp/expr.h
168   src/ebisp/interpreter.c
169   src/ebisp/interpreter.h
170   src/ebisp/parser.c
171   src/ebisp/parser.h
172   src/ebisp/scope.c
173   src/ebisp/scope.h
174   src/ebisp/tokenizer.c
175   src/ebisp/tokenizer.h
176   src/ebisp/gc.h
177   src/ebisp/gc.c
178   src/system/lt.c
179   src/system/lt.h
180   src/system/lt/lt_adapters.c
181   src/system/lt/lt_adapters.h
182   src/system/lt/lt_slot.c
183   src/system/lt/lt_slot.h
184   src/str.h
185   src/str.c
186   test/main.c
187   test/test.h
188   test/tokenizer_suite.h
189   src/system/log.h
190   src/system/log.c
191   src/system/nth_alloc.h
192   src/system/nth_alloc.c
193   src/system/stacktrace.h
194   src/system/stacktrace.c
195   )
196 target_link_libraries(nothing ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY} m)
197 target_link_libraries(nothing_test ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY} m)
198 target_link_libraries(repl ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY} m)
199
200 if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") OR ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "CLANG"))
201   set(CMAKE_C_FLAGS
202     "${CMAKE_C_FLAGS} \
203      -Wall \
204      -Werror \
205      -Wextra \
206      -Wconversion \
207      -Wunused \
208      -Wunused-function \
209      -Wunused-label \
210      -Wunused-macros \
211      -Wunused-parameter \
212      -Wunused-value \
213      -Wunused-variable \
214      -Wcast-align \
215      -Wcast-qual \
216      -Wmissing-declarations \
217      -Wredundant-decls \
218      -Wmissing-prototypes \
219      -Wnested-externs \
220      -Wpointer-arith \
221      -Wshadow \
222      -Wstrict-prototypes \
223      -Wwrite-strings \
224      -Wswitch \
225      -Wmissing-field-initializers \
226      -fno-common \
227      -pedantic \
228      -std=c11 \
229      -O3")
230   target_link_libraries(nothing m)
231 endif()
232 if(WIN32)
233   target_link_libraries(nothing Imm32 Version winmm)
234 endif()
235
236 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/sounds DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
237 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/fonts DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
238 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/test-data DESTINATION ${CMAKE_CURRENT_BINARY_DIR})