]> git.lizzy.rs Git - nothing.git/blob - CMakeLists.txt
Revert "(#570) patch SDL2_INCLUDE_DIR on APPLE"
[nothing.git] / CMakeLists.txt
1 cmake_minimum_required(VERSION 3.2)
2 project(nothing)
3
4 if(WIN32)
5   # Conan integration
6   include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
7   conan_basic_setup()
8 endif()
9
10 set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
11
12 find_package(SDL2 REQUIRED)
13 find_package(SDL2_mixer REQUIRED)
14
15 include_directories(src/)
16 include_directories(${SDL2_INCLUDE_DIR})
17 include_directories(${SDL2_MIXER_INCLUDE_DIR})
18
19 add_executable(nothing 
20   src/color.c
21   src/game.c
22   src/game/camera.c
23   src/ui/edit_field.c
24   src/game/level.c
25   src/game/level/background.c
26   src/game/level/boxes.c
27   src/game/level/goals.c
28   src/game/level/labels.c
29   src/game/level/lava.c
30   src/game/level/lava/wavy_rect.c
31   src/game/level/physical_world.c
32   src/game/level/platforms.c
33   src/game/level/player.c
34   src/game/level/player/dying_rect.c
35   src/game/level/player/rigid_rect.c
36   src/game/level/solid.c
37   src/game/sound_samples.c
38   src/game/sprite_font.c
39   src/main.c
40   src/math/mat3x3.c
41   src/math/point.c
42   src/math/rand.c
43   src/math/rect.c
44   src/math/triangle.c
45   src/ebisp/expr.c
46   src/ebisp/interpreter.c
47   src/ebisp/parser.c
48   src/ebisp/tokenizer.c
49   src/ebisp/gc.c
50   src/ebisp/scope.c
51   src/sdl/renderer.c
52   src/system/lt.c
53   src/system/lt/lt_adapters.c
54   src/system/lt/lt_slot.c
55   src/ui/console.c
56   src/ui/console_log.c
57   src/str.c
58   src/ui/history.c
59   src/game/level/regions.c
60   src/color.h
61   src/game.h
62   src/game/camera.h
63   src/ui/edit_field.h
64   src/game/level.h
65   src/game/level/background.h
66   src/game/level/boxes.h
67   src/game/level/goals.h
68   src/game/level/labels.h
69   src/game/level/lava.h
70   src/game/level/lava/wavy_rect.h
71   src/game/level/physical_world.c
72   src/game/level/platforms.h
73   src/game/level/player.h
74   src/game/level/player/dying_rect.h
75   src/game/level/player/rigid_rect.h
76   src/game/level/solid.h
77   src/game/sound_samples.h
78   src/game/sprite_font.h
79   src/math/mat3x3.h
80   src/math/pi.h
81   src/math/point.h
82   src/math/rand.h
83   src/math/rect.h
84   src/math/triangle.h
85   src/ebisp/builtins.c
86   src/ebisp/builtins.h
87   src/ebisp/expr.h
88   src/ebisp/gc.h
89   src/ebisp/scope.h
90   src/ebisp/interpreter.h
91   src/ebisp/parser.h
92   src/ebisp/tokenizer.h
93   src/sdl/renderer.h
94   src/system/lt.h
95   src/system/lt/lt_adapters.h
96   src/system/lt/lt_slot.h
97   src/ui/console.h
98   src/ui/console_log.h
99   src/str.h
100   src/ui/history.h
101   src/game/level/regions.h
102   src/system/line_stream.h
103   src/system/line_stream.c
104   src/game/level/script.h
105   src/game/level/script.c
106   src/system/log.h
107   src/system/log.c
108   src/system/log_script.h
109   src/system/log_script.c
110   src/system/nth_alloc.h
111   src/system/nth_alloc.c
112   src/game/level_script.c
113   src/game/level_script.h
114 )
115
116 add_executable(repl
117   src/ebisp/builtins.c
118   src/ebisp/builtins.h
119   src/ebisp/expr.c
120   src/ebisp/expr.h
121   src/ebisp/interpreter.c
122   src/ebisp/interpreter.h
123   src/ebisp/parser.c
124   src/ebisp/parser.h
125   src/ebisp/scope.c
126   src/ebisp/scope.h
127   src/ebisp/tokenizer.c
128   src/ebisp/tokenizer.h
129   src/ebisp/repl.c
130   src/system/lt.c
131   src/system/lt.h
132   src/system/lt/lt_adapters.c
133   src/system/lt/lt_adapters.h
134   src/system/lt/lt_slot.c
135   src/system/lt/lt_slot.h
136   src/ebisp/gc.h
137   src/ebisp/gc.c
138   src/str.h
139   src/str.c
140   src/system/log.h
141   src/system/log.c
142   src/system/nth_alloc.h
143   src/system/nth_alloc.c
144   src/ebisp/repl_runtime.h
145   src/ebisp/repl_runtime.c
146   )
147 add_executable(nothing_test
148   src/ebisp/builtins.c
149   src/ebisp/builtins.h
150   src/ebisp/expr.c
151   src/ebisp/expr.h
152   src/ebisp/interpreter.c
153   src/ebisp/interpreter.h
154   src/ebisp/parser.c
155   src/ebisp/parser.h
156   src/ebisp/scope.c
157   src/ebisp/scope.h
158   src/ebisp/tokenizer.c
159   src/ebisp/tokenizer.h
160   src/ebisp/gc.h
161   src/ebisp/gc.c
162   src/system/lt.c
163   src/system/lt.h
164   src/system/lt/lt_adapters.c
165   src/system/lt/lt_adapters.h
166   src/system/lt/lt_slot.c
167   src/system/lt/lt_slot.h
168   src/str.h
169   src/str.c
170   test/main.c
171   test/test.h
172   test/tokenizer_suite.h
173   src/system/log.h
174   src/system/log.c
175   src/system/nth_alloc.h
176   src/system/nth_alloc.c
177   )
178 target_link_libraries(nothing ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY} m)
179 target_link_libraries(nothing_test ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY} m)
180 target_link_libraries(repl ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY} m)
181
182 if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") OR ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "CLANG"))
183   set(CMAKE_C_FLAGS
184     "${CMAKE_C_FLAGS} \
185      -Wall \
186      -Werror \
187      -Wextra \
188      -Wconversion \
189      -Wunused \
190      -Wunused-function \
191      -Wunused-label \
192      -Wunused-macros \
193      -Wunused-parameter \
194      -Wunused-value \
195      -Wunused-variable \
196      -Wcast-align \
197      -Wcast-qual \
198      -Wmissing-declarations \
199      -Wredundant-decls \
200      -Wmissing-prototypes \
201      -Wnested-externs \
202      -Wpointer-arith \
203      -Wshadow \
204      -Wstrict-prototypes \
205      -Wwrite-strings \
206      -Wswitch \
207      -Wmissing-field-initializers \
208      -fno-common \
209      -pedantic \
210      -std=c11 \
211      -O3")
212   target_link_libraries(nothing m)
213 endif()
214 if(WIN32)
215   target_link_libraries(nothing Imm32 Version winmm)
216 endif()
217
218 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/sounds DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
219 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/fonts DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
220 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/test-data DESTINATION ${CMAKE_CURRENT_BINARY_DIR})