]> git.lizzy.rs Git - nothing.git/blob - CMakeLists.txt
Integrate GC with expr creation
[nothing.git] / CMakeLists.txt
1 cmake_minimum_required(VERSION 3.2)
2 project(nothing)
3
4 if(WIN32)
5   # Conan integration
6   include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
7   conan_basic_setup()
8 endif()
9
10 set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
11
12 find_package(SDL2 REQUIRED)
13 find_package(SDL2_mixer REQUIRED)
14
15 include_directories(src/)
16 include_directories(${SDL2_INCLUDE_DIR})
17 include_directories(${SDL2_MIXER_INCLUDE_DIR})
18
19 set(SOURCE_FILES
20   src/color.c
21   src/game.c
22   src/game/camera.c
23   src/game/debug_tree.c
24   src/game/edit_field.c
25   src/game/level.c
26   src/game/level/background.c
27   src/game/level/boxes.c
28   src/game/level/goals.c
29   src/game/level/labels.c
30   src/game/level/lava.c
31   src/game/level/lava/wavy_rect.c
32   src/game/level/physical_world.c
33   src/game/level/platforms.c
34   src/game/level/player.c
35   src/game/level/player/dying_rect.c
36   src/game/level/player/rigid_rect.c
37   src/game/level/solid.c
38   src/game/sound_samples.c
39   src/game/sprite_font.c
40   src/main.c
41   src/math/mat3x3.c
42   src/math/point.c
43   src/math/rand.c
44   src/math/rect.c
45   src/math/triangle.c
46   src/script/expr.c
47   src/script/interpreter.c
48   src/script/parser.c
49   src/script/tokenizer.c
50   src/script/gc.c
51   src/sdl/renderer.c
52   src/system/error.c
53   src/system/lt.c
54   src/system/lt/lt_adapters.c
55   src/system/lt/lt_slot.c
56 )
57
58 set(HEADER_FILES
59   src/color.h
60   src/game.h
61   src/game/camera.h
62   src/game/debug_node.h
63   src/game/debug_tree.h
64   src/game/edit_field.h
65   src/game/level.h
66   src/game/level/background.h
67   src/game/level/boxes.h
68   src/game/level/goals.h
69   src/game/level/labels.h
70   src/game/level/lava.h
71   src/game/level/lava/wavy_rect.h
72   src/game/level/physical_world.c
73   src/game/level/platforms.h
74   src/game/level/player.h
75   src/game/level/player/dying_rect.h
76   src/game/level/player/rigid_rect.h
77   src/game/level/solid.h
78   src/game/sound_samples.h
79   src/game/sprite_font.h
80   src/math/mat3x3.h
81   src/math/pi.h
82   src/math/point.h
83   src/math/rand.h
84   src/math/rect.h
85   src/math/triangle.h
86   src/script/builtins.c
87   src/script/builtins.h
88   src/script/expr.h
89   src/script/gc.h
90   src/script/interpreter.h
91   src/script/parser.h
92   src/script/tokenizer.h
93   src/sdl/renderer.h
94   src/system/error.h
95   src/system/lt.h
96   src/system/lt/lt_adapters.h
97   src/system/lt/lt_slot.h
98 )
99
100 add_executable(nothing ${SOURCE_FILES} ${HEADER_FILES})
101 add_executable(repl
102   src/script/builtins.c
103   src/script/builtins.h
104   src/script/expr.c
105   src/script/expr.h
106   src/script/interpreter.c
107   src/script/interpreter.h
108   src/script/parser.c
109   src/script/parser.h
110   src/script/scope.c
111   src/script/scope.h
112   src/script/tokenizer.c
113   src/script/tokenizer.h
114   src/script/repl.c
115   src/system/lt.c
116   src/system/lt.h
117   src/system/lt/lt_adapters.c
118   src/system/lt/lt_adapters.h
119   src/system/lt/lt_slot.c
120   src/system/lt/lt_slot.h
121   src/system/error.c
122   src/system/error.h
123   src/script/gc.h
124   src/script/gc.c
125   )
126 add_executable(nothing_test
127   src/script/builtins.c
128   src/script/builtins.h
129   src/script/expr.c
130   src/script/expr.h
131   src/script/interpreter.c
132   src/script/interpreter.h
133   src/script/parser.c
134   src/script/parser.h
135   src/script/scope.c
136   src/script/scope.h
137   src/script/tokenizer.c
138   src/script/tokenizer.h
139   src/script/gc.h
140   src/script/gc.c
141   src/system/error.c
142   src/system/error.h
143   src/system/lt.c
144   src/system/lt.h
145   src/system/lt/lt_adapters.c
146   src/system/lt/lt_adapters.h
147   src/system/lt/lt_slot.c
148   src/system/lt/lt_slot.h
149   test/main.c
150   test/test.h
151   test/tokenizer_suite.h
152   )
153 target_link_libraries(nothing ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY})
154 target_link_libraries(nothing_test ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY})
155 target_link_libraries(repl ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY})
156
157 if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") OR ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "CLANG"))
158   set(CMAKE_C_FLAGS
159     "${CMAKE_C_FLAGS} \
160      -Wall \
161      -Werror \
162      -Wextra \
163      -Wconversion \
164      -Wunused \
165      -Wunused-function \
166      -Wunused-label \
167      -Wunused-macros \
168      -Wunused-parameter \
169      -Wunused-value \
170      -Wunused-variable \
171      -Wcast-align \
172      -Wcast-qual \
173      -Wmissing-declarations \
174      -Wredundant-decls \
175      -Wmissing-prototypes \
176      -Wnested-externs \
177      -Wpointer-arith \
178      -Wshadow \
179      -Wstrict-prototypes \
180      -Wwrite-strings \
181      -Wswitch \
182      -Wmissing-field-initializers \
183      -fno-common \
184      -pedantic \
185      -std=c11 \
186      -O3")
187   target_link_libraries(nothing m)
188 endif()
189 if(WIN32)
190   target_link_libraries(nothing Imm32 Version winmm)
191 endif()
192
193 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/sounds DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
194 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/fonts DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
195 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/test-data DESTINATION ${CMAKE_CURRENT_BINARY_DIR})