]> git.lizzy.rs Git - nothing.git/blob - CMakeLists.txt
Merge pull request #670 from tsoding/static-libraries
[nothing.git] / CMakeLists.txt
1 cmake_minimum_required(VERSION 3.2)
2 project(nothing)
3
4 if(WIN32)
5   # Conan integration
6   include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
7   conan_basic_setup()
8 endif()
9
10 set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
11
12 find_package(SDL2 REQUIRED)
13 find_package(SDL2_mixer REQUIRED)
14
15 include_directories(${CMAKE_BINARY_DIR})
16 include_directories(src/)
17
18 if(APPLE)
19   include_directories(${SDL2_INCLUDE_DIR}/..)
20 else()
21   include_directories(${SDL2_INCLUDE_DIR})
22 endif()
23
24 include_directories(${SDL2_MIXER_INCLUDE_DIR})
25
26 add_library(system STATIC
27   src/system/line_stream.c
28   src/system/line_stream.h
29   src/system/log.c
30   src/system/log.h
31   src/system/log_script.c
32   src/system/log_script.h
33   src/system/lt.c
34   src/system/lt.h
35   src/system/lt/lt_adapters.c
36   src/system/lt/lt_adapters.h
37   src/system/lt/lt_slot.c
38   src/system/lt/lt_slot.h
39   src/system/nth_alloc.c
40   src/system/nth_alloc.h
41   src/system/stacktrace.c
42   src/system/stacktrace.h
43   src/system/str.c
44   src/system/str.h
45   )
46
47 add_library(ebisp STATIC
48   src/ebisp/builtins.c
49   src/ebisp/builtins.h
50   src/ebisp/expr.c
51   src/ebisp/expr.h
52   src/ebisp/gc.c
53   src/ebisp/gc.h
54   src/ebisp/interpreter.c
55   src/ebisp/interpreter.h
56   src/ebisp/parser.c
57   src/ebisp/parser.h
58   src/ebisp/scope.c
59   src/ebisp/scope.h
60   src/ebisp/std.c
61   src/ebisp/std.h
62   src/ebisp/tokenizer.c
63   src/ebisp/tokenizer.h
64   )
65
66 add_executable(nothing 
67   broadcast_lisp.h
68   src/broadcast.c
69   src/broadcast.h
70   src/color.c
71   src/color.h
72   src/game.c
73   src/game.h
74   src/game/camera.c
75   src/game/camera.h
76   src/game/level.c
77   src/game/level.h
78   src/game/level/background.c
79   src/game/level/background.h
80   src/game/level/boxes.c
81   src/game/level/boxes.h
82   src/game/level/goals.c
83   src/game/level/goals.h
84   src/game/level/labels.c
85   src/game/level/labels.h
86   src/game/level/lava.c
87   src/game/level/lava.h
88   src/game/level/lava/wavy_rect.c
89   src/game/level/lava/wavy_rect.h
90   src/game/level/physical_world.c
91   src/game/level/physical_world.c
92   src/game/level/platforms.c
93   src/game/level/platforms.h
94   src/game/level/player.c
95   src/game/level/player.h
96   src/game/level/player/dying_rect.c
97   src/game/level/player/dying_rect.h
98   src/game/level/player/rigid_rect.c
99   src/game/level/player/rigid_rect.h
100   src/game/level/regions.c
101   src/game/level/regions.h
102   src/game/level/rigid_bodies.c
103   src/game/level/rigid_bodies.h
104   src/game/level/script.c
105   src/game/level/script.h
106   src/game/level/solid.c
107   src/game/level/solid.h
108   src/game/level_picker.c
109   src/game/level_picker.h
110   src/game/sound_samples.c
111   src/game/sound_samples.h
112   src/game/sprite_font.c
113   src/game/sprite_font.h
114   src/main.c
115   src/math/extrema.c
116   src/math/extrema.h
117   src/math/mat3x3.c
118   src/math/mat3x3.h
119   src/math/pi.h
120   src/math/point.c
121   src/math/point.h
122   src/math/rand.c
123   src/math/rand.h
124   src/math/rect.c
125   src/math/rect.h
126   src/math/triangle.c
127   src/math/triangle.h
128   src/sdl/renderer.c
129   src/sdl/renderer.h
130   src/ui/console.c
131   src/ui/console.h
132   src/ui/console_log.c
133   src/ui/console_log.h
134   src/ui/edit_field.c
135   src/ui/edit_field.h
136   src/ui/history.c
137   src/ui/history.h
138 )
139
140 add_custom_command(
141   OUTPUT broadcast_lisp.h
142   COMMAND ${CMAKE_BINARY_DIR}/baker ${CMAKE_SOURCE_DIR}/src/broadcast.lisp broadcast_lisp.h broadcast_lisp_library
143   DEPENDS baker src/broadcast.lisp)
144
145 add_executable(repl
146   src/ebisp/repl.c
147   src/ebisp/repl_runtime.c
148   )
149
150 add_executable(baker
151   src/ebisp/baker.c
152   )
153
154 add_executable(nothing_test
155   test/main.c
156   test/test.h
157   test/tokenizer_suite.h
158   )
159
160 target_link_libraries(nothing ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY} m system ebisp)
161 target_link_libraries(nothing_test ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY} m system ebisp)
162 target_link_libraries(repl ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY} m system ebisp)
163 target_link_libraries(ebisp system)
164 target_link_libraries(baker m system ebisp)
165
166 if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") OR ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "CLANG"))
167   set(CMAKE_C_FLAGS
168     "${CMAKE_C_FLAGS} \
169      -Wall \
170      -Werror \
171      -Wextra \
172      -Wconversion \
173      -Wunused \
174      -Wunused-function \
175      -Wunused-label \
176      -Wunused-macros \
177      -Wunused-parameter \
178      -Wunused-value \
179      -Wunused-variable \
180      -Wcast-align \
181      -Wcast-qual \
182      -Wmissing-declarations \
183      -Wredundant-decls \
184      -Wmissing-prototypes \
185      -Wnested-externs \
186      -Wpointer-arith \
187      -Wshadow \
188      -Wstrict-prototypes \
189      -Wwrite-strings \
190      -Wswitch \
191      -Wmissing-field-initializers \
192      -fno-common \
193      -pedantic \
194      -std=c11 \
195      -O3")
196   target_link_libraries(nothing m)
197 endif()
198 if(WIN32)
199   target_link_libraries(nothing Imm32 Version winmm)
200 endif()
201
202 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/sounds DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
203 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/fonts DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
204 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/test-data DESTINATION ${CMAKE_CURRENT_BINARY_DIR})