]> git.lizzy.rs Git - nothing.git/blob - CMakeLists.txt
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[nothing.git] / CMakeLists.txt
1 cmake_minimum_required(VERSION 3.2)
2 project(nothing)
3
4 if(WIN32)
5   # Conan integration
6   include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
7   conan_basic_setup()
8 endif()
9
10 set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
11
12 find_package(SDL2 REQUIRED)
13 find_package(SDL2_mixer REQUIRED)
14
15 include_directories(src/)
16 include_directories(${SDL2_INCLUDE_DIR})
17 include_directories(${SDL2_MIXER_INCLUDE_DIR})
18
19 set(SOURCE_FILES
20   src/color.c
21   src/game.c
22   src/game/camera.c
23   src/game/debug_tree.c
24   src/game/edit_field.c
25   src/game/level.c
26   src/game/level/background.c
27   src/game/level/boxes.c
28   src/game/level/goals.c
29   src/game/level/labels.c
30   src/game/level/lava.c
31   src/game/level/lava/wavy_rect.c
32   src/game/level/physical_world.c
33   src/game/level/platforms.c
34   src/game/level/player.c
35   src/game/level/player/dying_rect.c
36   src/game/level/player/rigid_rect.c
37   src/game/level/solid.c
38   src/game/sound_samples.c
39   src/game/sprite_font.c
40   src/main.c
41   src/math/mat3x3.c
42   src/math/point.c
43   src/math/rand.c
44   src/math/rect.c
45   src/math/triangle.c
46   src/script/expr.c
47   src/script/interpreter.c
48   src/script/parser.c
49   src/script/tokenizer.c
50   src/sdl/renderer.c
51   src/system/error.c
52   src/system/lt.c
53   src/system/lt/lt_adapters.c
54   src/system/lt/lt_slot.c
55 )
56
57 set(HEADER_FILES
58   src/color.h
59   src/game.h
60   src/game/camera.h
61   src/game/debug_node.h
62   src/game/debug_tree.h
63   src/game/edit_field.h
64   src/game/level.h
65   src/game/level/background.h
66   src/game/level/boxes.h
67   src/game/level/goals.h
68   src/game/level/labels.h
69   src/game/level/lava.h
70   src/game/level/lava/wavy_rect.h
71   src/game/level/physical_world.c
72   src/game/level/platforms.h
73   src/game/level/player.h
74   src/game/level/player/dying_rect.h
75   src/game/level/player/rigid_rect.h
76   src/game/level/solid.h
77   src/game/sound_samples.h
78   src/game/sprite_font.h
79   src/math/mat3x3.h
80   src/math/pi.h
81   src/math/point.h
82   src/math/rand.h
83   src/math/rect.h
84   src/math/triangle.h
85   src/script/expr.h
86   src/script/interpreter.h
87   src/script/parser.h
88   src/script/tokenizer.h
89   src/sdl/renderer.h
90   src/system/error.h
91   src/system/lt.h
92   src/system/lt/lt_adapters.h
93   src/system/lt/lt_slot.h
94 )
95
96 add_executable(nothing ${SOURCE_FILES} ${HEADER_FILES})
97 add_executable(nothing_test
98   src/script/expr.c
99   src/script/expr.h
100   src/script/parser.c
101   src/script/parser.h
102   src/script/tokenizer.c
103   src/script/tokenizer.h
104   src/script/interpreter.h
105   src/script/interpreter.c
106   src/system/lt.c
107   src/system/lt.h
108   src/system/error.c
109   src/system/error.h
110   src/system/lt/lt_adapters.c
111   src/system/lt/lt_adapters.h
112   src/system/lt/lt_slot.c
113   src/system/lt/lt_slot.h
114   test/main.c
115   test/test.h
116   test/tokenizer_suite.h
117   )
118 target_link_libraries(nothing ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY})
119 target_link_libraries(nothing_test ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY})
120
121 if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") OR ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "CLANG"))
122   set(CMAKE_C_FLAGS
123     "${CMAKE_C_FLAGS} \
124      -Wall \
125      -Werror \
126      -Wextra \
127      -Wconversion \
128      -Wunused \
129      -Wunused-function \
130      -Wunused-label \
131      -Wunused-macros \
132      -Wunused-parameter \
133      -Wunused-value \
134      -Wunused-variable \
135      -Wcast-align \
136      -Wcast-qual \
137      -Wmissing-declarations \
138      -Wredundant-decls \
139      -Wmissing-prototypes \
140      -Wnested-externs \
141      -Wpointer-arith \
142      -Wshadow \
143      -Wstrict-prototypes \
144      -Wwrite-strings \
145      -Wswitch \
146      -Wmissing-field-initializers \
147      -fno-common \
148      -pedantic \
149      -std=c11 \
150      -O3")
151   target_link_libraries(nothing m)
152 endif()
153 if(WIN32)
154   target_link_libraries(nothing Imm32 Version winmm)
155 endif()
156
157 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/sounds DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
158 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/fonts DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
159 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/test-data DESTINATION ${CMAKE_CURRENT_BINARY_DIR})