]> git.lizzy.rs Git - nothing.git/blob - CMakeLists.txt
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[nothing.git] / CMakeLists.txt
1 cmake_minimum_required(VERSION 3.2)
2 project(nothing)
3
4 if(WIN32)
5   # Conan integration
6   include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
7   conan_basic_setup()
8 endif()
9
10 set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
11
12 find_package(SDL2 REQUIRED)
13 find_package(SDL2_mixer REQUIRED)
14
15 include_directories(src/)
16 include_directories(${SDL2_INCLUDE_DIR})
17 include_directories(${SDL2_MIXER_INCLUDE_DIR})
18
19 set(SOURCE_FILES
20   src/color.c
21   src/game.c
22   src/game/camera.c
23   src/game/debug_tree.c
24   src/ui/edit_field.c
25   src/game/level.c
26   src/game/level/background.c
27   src/game/level/boxes.c
28   src/game/level/goals.c
29   src/game/level/labels.c
30   src/game/level/lava.c
31   src/game/level/lava/wavy_rect.c
32   src/game/level/physical_world.c
33   src/game/level/platforms.c
34   src/game/level/player.c
35   src/game/level/player/dying_rect.c
36   src/game/level/player/rigid_rect.c
37   src/game/level/solid.c
38   src/game/sound_samples.c
39   src/game/sprite_font.c
40   src/main.c
41   src/math/mat3x3.c
42   src/math/point.c
43   src/math/rand.c
44   src/math/rect.c
45   src/math/triangle.c
46   src/script/expr.c
47   src/script/interpreter.c
48   src/script/parser.c
49   src/script/tokenizer.c
50   src/script/gc.c
51   src/script/scope.c
52   src/sdl/renderer.c
53   src/system/error.c
54   src/system/lt.c
55   src/system/lt/lt_adapters.c
56   src/system/lt/lt_slot.c
57   src/ui/console.c
58 )
59
60 set(HEADER_FILES
61   src/color.h
62   src/game.h
63   src/game/camera.h
64   src/game/debug_node.h
65   src/game/debug_tree.h
66   src/ui/edit_field.h
67   src/game/level.h
68   src/game/level/background.h
69   src/game/level/boxes.h
70   src/game/level/goals.h
71   src/game/level/labels.h
72   src/game/level/lava.h
73   src/game/level/lava/wavy_rect.h
74   src/game/level/physical_world.c
75   src/game/level/platforms.h
76   src/game/level/player.h
77   src/game/level/player/dying_rect.h
78   src/game/level/player/rigid_rect.h
79   src/game/level/solid.h
80   src/game/sound_samples.h
81   src/game/sprite_font.h
82   src/math/mat3x3.h
83   src/math/pi.h
84   src/math/point.h
85   src/math/rand.h
86   src/math/rect.h
87   src/math/triangle.h
88   src/script/builtins.c
89   src/script/builtins.h
90   src/script/expr.h
91   src/script/gc.h
92   src/script/scope.h
93   src/script/interpreter.h
94   src/script/parser.h
95   src/script/tokenizer.h
96   src/sdl/renderer.h
97   src/system/error.h
98   src/system/lt.h
99   src/system/lt/lt_adapters.h
100   src/system/lt/lt_slot.h
101   src/ui/console.h
102   src/ui/log.h
103 )
104
105 add_executable(nothing ${SOURCE_FILES} ${HEADER_FILES})
106 add_executable(repl
107   src/script/builtins.c
108   src/script/builtins.h
109   src/script/expr.c
110   src/script/expr.h
111   src/script/interpreter.c
112   src/script/interpreter.h
113   src/script/parser.c
114   src/script/parser.h
115   src/script/scope.c
116   src/script/scope.h
117   src/script/tokenizer.c
118   src/script/tokenizer.h
119   src/script/repl.c
120   src/system/lt.c
121   src/system/lt.h
122   src/system/lt/lt_adapters.c
123   src/system/lt/lt_adapters.h
124   src/system/lt/lt_slot.c
125   src/system/lt/lt_slot.h
126   src/system/error.c
127   src/system/error.h
128   src/script/gc.h
129   src/script/gc.c
130   src/ui/log.c
131   )
132 add_executable(nothing_test
133   src/script/builtins.c
134   src/script/builtins.h
135   src/script/expr.c
136   src/script/expr.h
137   src/script/interpreter.c
138   src/script/interpreter.h
139   src/script/parser.c
140   src/script/parser.h
141   src/script/scope.c
142   src/script/scope.h
143   src/script/tokenizer.c
144   src/script/tokenizer.h
145   src/script/gc.h
146   src/script/gc.c
147   src/system/error.c
148   src/system/error.h
149   src/system/lt.c
150   src/system/lt.h
151   src/system/lt/lt_adapters.c
152   src/system/lt/lt_adapters.h
153   src/system/lt/lt_slot.c
154   src/system/lt/lt_slot.h
155   test/main.c
156   test/test.h
157   test/tokenizer_suite.h
158   )
159 target_link_libraries(nothing ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY})
160 target_link_libraries(nothing_test ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY})
161 target_link_libraries(repl ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY})
162
163 if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") OR ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "CLANG"))
164   set(CMAKE_C_FLAGS
165     "${CMAKE_C_FLAGS} \
166      -Wall \
167      -Werror \
168      -Wextra \
169      -Wconversion \
170      -Wunused \
171      -Wunused-function \
172      -Wunused-label \
173      -Wunused-macros \
174      -Wunused-parameter \
175      -Wunused-value \
176      -Wunused-variable \
177      -Wcast-align \
178      -Wcast-qual \
179      -Wmissing-declarations \
180      -Wredundant-decls \
181      -Wmissing-prototypes \
182      -Wnested-externs \
183      -Wpointer-arith \
184      -Wshadow \
185      -Wstrict-prototypes \
186      -Wwrite-strings \
187      -Wswitch \
188      -Wmissing-field-initializers \
189      -fno-common \
190      -pedantic \
191      -std=c11 \
192      -O3")
193   target_link_libraries(nothing m)
194 endif()
195 if(WIN32)
196   target_link_libraries(nothing Imm32 Version winmm)
197 endif()
198
199 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/sounds DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
200 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/fonts DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
201 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/test-data DESTINATION ${CMAKE_CURRENT_BINARY_DIR})