]> git.lizzy.rs Git - nothing.git/blob - CMakeLists.txt
(#68) Remove dead code
[nothing.git] / CMakeLists.txt
1 cmake_minimum_required(VERSION 3.2)
2 project(nothing)
3
4 if(WIN32)
5   # Conan integration
6   include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
7   conan_basic_setup()
8 endif()
9
10 set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
11
12 find_package(SDL2 REQUIRED)
13
14 find_package(SDL2_mixer REQUIRED)
15
16 include_directories(src/)
17 include_directories(${SDL2_INCLUDE_DIR})
18 include_directories(${SDL2_MIXER_INCLUDE_DIR})
19
20 set(SOURCE_FILES
21   src/color.c
22   src/game.c
23   src/game/level/boxes.c
24   src/game/camera.c
25   src/game/level.c
26   src/game/level/background.c
27   src/game/level/goals.c
28   src/game/level/lava.c
29   src/game/level/lava/wavy_rect.c
30   src/game/level/platforms.c
31   src/game/level/player.c
32   src/game/level/player/dying_rect.c
33   src/game/level/player/rigid_rect.c
34   src/game/sound_samples.c
35   src/main.c
36   src/math/mat3x3.c
37   src/math/point.c
38   src/math/rand.c
39   src/math/rect.c
40   src/math/triangle.c
41   src/sdl/renderer.c
42   src/system/error.c
43   src/system/lt.c
44   src/system/lt/lt_slot.c
45 )
46
47 set(HEADER_FILES
48   src/color.h
49   src/game.h
50   src/game/level/boxes.h
51   src/game/camera.h
52   src/game/level.h
53   src/game/level/background.h
54   src/game/level/goals.h
55   src/game/level/lava.h
56   src/game/level/lava/wavy_rect.h
57   src/game/level/platforms.h
58   src/game/level/player.h
59   src/game/level/player/dying_rect.h
60   src/game/level/player/rigid_rect.h
61   src/game/sound_samples.h
62   src/math/mat3x3.h
63   src/math/pi.h
64   src/math/point.h
65   src/math/rand.h
66   src/math/rect.h
67   src/math/triangle.h
68   src/sdl/renderer.h
69   src/system/error.h
70   src/system/lt.h
71   src/system/lt/lt_slot.h
72 )
73
74 add_executable(nothing ${SOURCE_FILES} ${HEADER_FILES})
75 target_link_libraries(nothing ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY})
76
77 if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") OR ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "CLANG"))
78   set(CMAKE_C_FLAGS
79     "${CMAKE_C_FLAGS} \
80      -Wall \
81      -Werror \
82      -Wextra \
83      -Wconversion \
84      -Wunused \
85      -Wunused-function \
86      -Wunused-label \
87      -Wunused-macros \
88      -Wunused-parameter \
89      -Wunused-value \
90      -Wunused-variable \
91      -Wcast-align \
92      -Wcast-qual \
93      -Wmissing-declarations \
94      -Wredundant-decls \
95      -Wmissing-prototypes \
96      -Wnested-externs \
97      -Wpointer-arith \
98      -Wshadow \
99      -Wstrict-prototypes \
100      -Wwrite-strings \
101      -fno-common \
102      -pedantic \
103      -std=c11 \
104      -O3")
105   target_link_libraries(nothing m)
106 endif()
107 if(WIN32)
108   target_link_libraries(nothing Imm32 Version winmm)
109 endif()
110
111 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/sounds DESTINATION ${CMAKE_CURRENT_BINARY_DIR})