]> git.lizzy.rs Git - nothing.git/blob - CMakeLists.txt
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[nothing.git] / CMakeLists.txt
1 cmake_minimum_required(VERSION 3.2)
2 project(nothing)
3
4 if(WIN32)
5   # Conan integration
6   include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
7   conan_basic_setup()
8 endif()
9
10 set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
11
12 find_package(SDL2 REQUIRED)
13 find_package(SDL2_mixer REQUIRED)
14
15 include_directories(${CMAKE_BINARY_DIR})
16 include_directories(src/)
17
18 if(APPLE)
19   include_directories(${SDL2_INCLUDE_DIR}/..)
20 else()
21   include_directories(${SDL2_INCLUDE_DIR})
22 endif()
23
24 include_directories(${SDL2_MIXER_INCLUDE_DIR})
25
26 add_library(system STATIC
27   src/system/line_stream.c
28   src/system/line_stream.h
29   src/system/log.c
30   src/system/log.h
31   src/system/log_script.c
32   src/system/log_script.h
33   src/system/lt.c
34   src/system/lt.h
35   src/system/lt/lt_adapters.c
36   src/system/lt/lt_adapters.h
37   src/system/lt/lt_slot.c
38   src/system/lt/lt_slot.h
39   src/system/nth_alloc.c
40   src/system/nth_alloc.h
41   src/system/stacktrace.c
42   src/system/stacktrace.h
43   src/system/str.c
44   src/system/str.h
45   src/dynarray.h
46   src/dynarray.c
47   )
48
49 add_library(ebisp STATIC
50   src/ebisp/builtins.c
51   src/ebisp/builtins.h
52   src/ebisp/expr.c
53   src/ebisp/expr.h
54   src/ebisp/gc.c
55   src/ebisp/gc.h
56   src/ebisp/interpreter.c
57   src/ebisp/interpreter.h
58   src/ebisp/parser.c
59   src/ebisp/parser.h
60   src/ebisp/scope.c
61   src/ebisp/scope.h
62   src/ebisp/std.c
63   src/ebisp/std.h
64   src/ebisp/tokenizer.c
65   src/ebisp/tokenizer.h
66   )
67
68 add_executable(nothing 
69   broadcast_lisp.h
70   src/broadcast.c
71   src/broadcast.h
72   src/color.c
73   src/color.h
74   src/game.c
75   src/game.h
76   src/game/camera.c
77   src/game/camera.h
78   src/game/level.c
79   src/game/level.h
80   src/game/level/background.c
81   src/game/level/background.h
82   src/game/level/boxes.c
83   src/game/level/boxes.h
84   src/game/level/goals.c
85   src/game/level/goals.h
86   src/game/level/labels.c
87   src/game/level/labels.h
88   src/game/level/lava.c
89   src/game/level/lava.h
90   src/game/level/lava/wavy_rect.c
91   src/game/level/lava/wavy_rect.h
92   src/game/level/platforms.c
93   src/game/level/platforms.h
94   src/game/level/player.c
95   src/game/level/player.h
96   src/game/level/explosion.c
97   src/game/level/explosion.h
98   src/game/level/regions.c
99   src/game/level/regions.h
100   src/game/level/rigid_bodies.c
101   src/game/level/rigid_bodies.h
102   src/game/level/script.c
103   src/game/level/script.h
104   src/game/level_picker.c
105   src/game/level_picker.h
106   src/game/sound_samples.c
107   src/game/sound_samples.h
108   src/game/sprite_font.c
109   src/game/sprite_font.h
110   src/main.c
111   src/math/extrema.c
112   src/math/extrema.h
113   src/math/mat3x3.c
114   src/math/mat3x3.h
115   src/math/pi.h
116   src/math/point.c
117   src/math/point.h
118   src/math/rand.c
119   src/math/rand.h
120   src/math/rect.c
121   src/math/rect.h
122   src/math/triangle.c
123   src/math/triangle.h
124   src/sdl/renderer.c
125   src/sdl/renderer.h
126   src/ui/console.c
127   src/ui/console.h
128   src/ui/console_log.c
129   src/ui/console_log.h
130   src/ui/edit_field.c
131   src/ui/edit_field.h
132   src/ui/history.c
133   src/ui/history.h
134 )
135
136 add_custom_command(
137   OUTPUT broadcast_lisp.h
138   COMMAND ${CMAKE_BINARY_DIR}/baker ${CMAKE_SOURCE_DIR}/src/broadcast.lisp broadcast_lisp.h broadcast_lisp_library
139   DEPENDS baker src/broadcast.lisp)
140
141 add_executable(repl
142   src/ebisp/repl.c
143   src/ebisp/repl_runtime.c
144   )
145
146 add_executable(baker
147   src/ebisp/baker.c
148   )
149
150 add_executable(nothing_test
151   test/main.c
152   test/test.h
153   test/tokenizer_suite.h
154   )
155
156 target_link_libraries(nothing ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY} m system ebisp)
157 target_link_libraries(nothing_test ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY} m system ebisp)
158 target_link_libraries(repl ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY} m system ebisp)
159 target_link_libraries(ebisp system)
160 target_link_libraries(baker m system ebisp)
161
162 if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") OR ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "CLANG"))
163   set(CMAKE_C_FLAGS
164     "${CMAKE_C_FLAGS} \
165      -Wall \
166      -Werror \
167      -Wextra \
168      -Wconversion \
169      -Wunused \
170      -Wunused-function \
171      -Wunused-label \
172      -Wunused-macros \
173      -Wunused-parameter \
174      -Wunused-value \
175      -Wunused-variable \
176      -Wcast-align \
177      -Wcast-qual \
178      -Wmissing-declarations \
179      -Wredundant-decls \
180      -Wmissing-prototypes \
181      -Wnested-externs \
182      -Wpointer-arith \
183      -Wshadow \
184      -Wstrict-prototypes \
185      -Wwrite-strings \
186      -Wswitch \
187      -Wmissing-field-initializers \
188      -fno-common \
189      -pedantic \
190      -std=c11 \
191      -O3")
192   target_link_libraries(nothing m)
193 endif()
194 if(WIN32)
195   target_link_libraries(nothing Imm32 Version winmm)
196 endif()
197
198 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/sounds DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
199 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/fonts DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
200 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/test-data DESTINATION ${CMAKE_CURRENT_BINARY_DIR})