]> git.lizzy.rs Git - nothing.git/blob - CMakeLists.txt
(#570) patch SDL2_INCLUDE_DIR on APPLE
[nothing.git] / CMakeLists.txt
1 cmake_minimum_required(VERSION 3.2)
2 project(nothing)
3
4 if(WIN32)
5   # Conan integration
6   include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
7   conan_basic_setup()
8 endif()
9
10 set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
11
12 find_package(SDL2 REQUIRED)
13 find_package(SDL2_mixer REQUIRED)
14
15 include_directories(src/)
16
17 if(APPLE)
18   include_directories(${SDL2_INCLUDE_DIR}/..)
19 else()
20   include_directories(${SDL2_INCLUDE_DIR})
21 endif()
22
23 include_directories(${SDL2_MIXER_INCLUDE_DIR})
24
25 add_executable(nothing 
26   src/color.c
27   src/game.c
28   src/game/camera.c
29   src/ui/edit_field.c
30   src/game/level.c
31   src/game/level/background.c
32   src/game/level/boxes.c
33   src/game/level/goals.c
34   src/game/level/labels.c
35   src/game/level/lava.c
36   src/game/level/lava/wavy_rect.c
37   src/game/level/physical_world.c
38   src/game/level/platforms.c
39   src/game/level/player.c
40   src/game/level/player/dying_rect.c
41   src/game/level/player/rigid_rect.c
42   src/game/level/solid.c
43   src/game/sound_samples.c
44   src/game/sprite_font.c
45   src/main.c
46   src/math/mat3x3.c
47   src/math/point.c
48   src/math/rand.c
49   src/math/rect.c
50   src/math/triangle.c
51   src/ebisp/expr.c
52   src/ebisp/interpreter.c
53   src/ebisp/parser.c
54   src/ebisp/tokenizer.c
55   src/ebisp/gc.c
56   src/ebisp/scope.c
57   src/sdl/renderer.c
58   src/system/lt.c
59   src/system/lt/lt_adapters.c
60   src/system/lt/lt_slot.c
61   src/ui/console.c
62   src/ui/console_log.c
63   src/str.c
64   src/ui/history.c
65   src/game/level/regions.c
66   src/color.h
67   src/game.h
68   src/game/camera.h
69   src/ui/edit_field.h
70   src/game/level.h
71   src/game/level/background.h
72   src/game/level/boxes.h
73   src/game/level/goals.h
74   src/game/level/labels.h
75   src/game/level/lava.h
76   src/game/level/lava/wavy_rect.h
77   src/game/level/physical_world.c
78   src/game/level/platforms.h
79   src/game/level/player.h
80   src/game/level/player/dying_rect.h
81   src/game/level/player/rigid_rect.h
82   src/game/level/solid.h
83   src/game/sound_samples.h
84   src/game/sprite_font.h
85   src/math/mat3x3.h
86   src/math/pi.h
87   src/math/point.h
88   src/math/rand.h
89   src/math/rect.h
90   src/math/triangle.h
91   src/ebisp/builtins.c
92   src/ebisp/builtins.h
93   src/ebisp/expr.h
94   src/ebisp/gc.h
95   src/ebisp/scope.h
96   src/ebisp/interpreter.h
97   src/ebisp/parser.h
98   src/ebisp/tokenizer.h
99   src/sdl/renderer.h
100   src/system/lt.h
101   src/system/lt/lt_adapters.h
102   src/system/lt/lt_slot.h
103   src/ui/console.h
104   src/ui/console_log.h
105   src/str.h
106   src/ui/history.h
107   src/game/level/regions.h
108   src/system/line_stream.h
109   src/system/line_stream.c
110   src/game/level/script.h
111   src/game/level/script.c
112   src/system/log.h
113   src/system/log.c
114   src/system/log_script.h
115   src/system/log_script.c
116   src/system/nth_alloc.h
117   src/system/nth_alloc.c
118   src/game/level_script.c
119   src/game/level_script.h
120 )
121
122 add_executable(repl
123   src/ebisp/builtins.c
124   src/ebisp/builtins.h
125   src/ebisp/expr.c
126   src/ebisp/expr.h
127   src/ebisp/interpreter.c
128   src/ebisp/interpreter.h
129   src/ebisp/parser.c
130   src/ebisp/parser.h
131   src/ebisp/scope.c
132   src/ebisp/scope.h
133   src/ebisp/tokenizer.c
134   src/ebisp/tokenizer.h
135   src/ebisp/repl.c
136   src/system/lt.c
137   src/system/lt.h
138   src/system/lt/lt_adapters.c
139   src/system/lt/lt_adapters.h
140   src/system/lt/lt_slot.c
141   src/system/lt/lt_slot.h
142   src/ebisp/gc.h
143   src/ebisp/gc.c
144   src/str.h
145   src/str.c
146   src/system/log.h
147   src/system/log.c
148   src/system/nth_alloc.h
149   src/system/nth_alloc.c
150   src/ebisp/repl_runtime.h
151   src/ebisp/repl_runtime.c
152   )
153 add_executable(nothing_test
154   src/ebisp/builtins.c
155   src/ebisp/builtins.h
156   src/ebisp/expr.c
157   src/ebisp/expr.h
158   src/ebisp/interpreter.c
159   src/ebisp/interpreter.h
160   src/ebisp/parser.c
161   src/ebisp/parser.h
162   src/ebisp/scope.c
163   src/ebisp/scope.h
164   src/ebisp/tokenizer.c
165   src/ebisp/tokenizer.h
166   src/ebisp/gc.h
167   src/ebisp/gc.c
168   src/system/lt.c
169   src/system/lt.h
170   src/system/lt/lt_adapters.c
171   src/system/lt/lt_adapters.h
172   src/system/lt/lt_slot.c
173   src/system/lt/lt_slot.h
174   src/str.h
175   src/str.c
176   test/main.c
177   test/test.h
178   test/tokenizer_suite.h
179   src/system/log.h
180   src/system/log.c
181   src/system/nth_alloc.h
182   src/system/nth_alloc.c
183   )
184 target_link_libraries(nothing ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY} m)
185 target_link_libraries(nothing_test ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY} m)
186 target_link_libraries(repl ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY} m)
187
188 if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") OR ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "CLANG"))
189   set(CMAKE_C_FLAGS
190     "${CMAKE_C_FLAGS} \
191      -Wall \
192      -Werror \
193      -Wextra \
194      -Wconversion \
195      -Wunused \
196      -Wunused-function \
197      -Wunused-label \
198      -Wunused-macros \
199      -Wunused-parameter \
200      -Wunused-value \
201      -Wunused-variable \
202      -Wcast-align \
203      -Wcast-qual \
204      -Wmissing-declarations \
205      -Wredundant-decls \
206      -Wmissing-prototypes \
207      -Wnested-externs \
208      -Wpointer-arith \
209      -Wshadow \
210      -Wstrict-prototypes \
211      -Wwrite-strings \
212      -Wswitch \
213      -Wmissing-field-initializers \
214      -fno-common \
215      -pedantic \
216      -std=c11 \
217      -O3")
218   target_link_libraries(nothing m)
219 endif()
220 if(WIN32)
221   target_link_libraries(nothing Imm32 Version winmm)
222 endif()
223
224 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/sounds DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
225 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/fonts DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
226 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/test-data DESTINATION ${CMAKE_CURRENT_BINARY_DIR})