1 cmake_minimum_required(VERSION 3.2)
6 include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
10 set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
12 find_package(SDL2 REQUIRED)
13 find_package(SDL2_mixer REQUIRED)
15 include_directories(src/)
16 include_directories(${SDL2_INCLUDE_DIR})
17 include_directories(${SDL2_MIXER_INCLUDE_DIR})
26 src/game/level/background.c
27 src/game/level/boxes.c
28 src/game/level/goals.c
29 src/game/level/labels.c
31 src/game/level/lava/wavy_rect.c
32 src/game/level/physical_world.c
33 src/game/level/platforms.c
34 src/game/level/player.c
35 src/game/level/player/dying_rect.c
36 src/game/level/player/rigid_rect.c
37 src/game/level/solid.c
38 src/game/sound_samples.c
39 src/game/sprite_font.c
49 src/system/lt/lt_adapters.c
50 src/system/lt/lt_slot.c
61 src/game/level/background.h
62 src/game/level/boxes.h
63 src/game/level/goals.h
64 src/game/level/labels.h
66 src/game/level/lava/wavy_rect.h
67 src/game/level/physical_world.c
68 src/game/level/platforms.h
69 src/game/level/player.h
70 src/game/level/player/dying_rect.h
71 src/game/level/player/rigid_rect.h
72 src/game/level/solid.h
73 src/game/sound_samples.h
74 src/game/sprite_font.h
84 src/system/lt/lt_adapters.h
85 src/system/lt/lt_slot.h
88 add_executable(nothing ${SOURCE_FILES} ${HEADER_FILES})
89 target_link_libraries(nothing ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY})
91 if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") OR ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "CLANG"))
107 -Wmissing-declarations \
109 -Wmissing-prototypes \
113 -Wstrict-prototypes \
120 target_link_libraries(nothing m)
123 target_link_libraries(nothing Imm32 Version winmm)
126 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/sounds DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
127 file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/fonts DESTINATION ${CMAKE_CURRENT_BINARY_DIR})