1 # Building instructions
4 To build anything you need Git, CMake, Lua, Bash and GCC. Make sure these dependencies are installed on your system.
5 All other dependencies are included as submodules, compiled automatically and statically linked.
6 Make sure to clone the repository recursively:
9 git clone --recurse-submodules https://github.com/dragonblocks/dragonblocks_alpha.git
12 ## Building a debug build
13 By default CMake will make a debug build if nothing else is specified. Simply use
21 to build the dragonblocks client and server.
22 If you use a debug build, the singleplayer script should be invoked from the build/ directory, because that's where the binaries are located.
24 ## Building a release snapshot
30 # Crosscompiling for windows (requires i686-w64-mingw32-gcc-posix)
34 Creates snapshot zipfiles.