1 using System.Collections;
2 using System.Collections.Generic;
5 public class PlayerData
7 public float [] position;
8 public int collectedCheese;
10 public PlayerData (CheckpointManager cm, Cheese cheese)
12 collectedCheese = cheese.cheesecount;
13 position = new float[3];
14 position[0] = cm.lastCheckpointPos.x;
15 position[1] = cm.lastCheckpointPos.y;
16 position[2] = cm.lastCheckpointPos.z;