1 using System.Collections;
2 using System.Collections.Generic;
5 public class JumpOnBird : MonoBehaviour
7 private void OnCollisionEnter2D(Collision2D collision)
9 if (collision.gameObject.CompareTag("Player"))
11 collision.gameObject.transform.SetParent(gameObject.transform, true);
15 private void OnCollisionExit2D(Collision2D collision)
17 if (collision.gameObject.CompareTag("Player"))
19 collision.gameObject.transform.SetParent(gameObject.transform.parent, true);