1 using System.Collections;
2 using System.Collections.Generic;
4 using UnityEngine.SceneManagement;
6 public class MousePos : MonoBehaviour
8 private CheckpointManager checkpointManager;
10 // Start is called before the first frame update
13 checkpointManager = GameObject.FindGameObjectWithTag("Checkpointmanager").GetComponent<CheckpointManager>();
14 transform.position = checkpointManager.lastCheckpointPos;
21 SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);