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[SuperMouseAdventure.git] / 2DGame / Assets / Scripts / Maus / JumpOnEnemies.cs
1 using System.Collections;
2 using System.Collections.Generic;
3 using UnityEngine;
4
5 public class JumpOnEnemies : MonoBehaviour
6 {
7     EnemyScript enemyScript;
8
9     private void OnTriggerEnter2D(Collider2D collision)
10     {
11         if (collision.gameObject.CompareTag("Enemy"))
12         {
13             enemyScript = collision.gameObject.GetComponent<EnemyScript>();
14
15             if(!enemyScript.spiky)
16             {
17             enemyScript.enemyHealth -= 1;
18             }
19         }
20     }
21 }