1 using System.Collections;
2 using System.Collections.Generic;
5 public class JumpOnEnemies : MonoBehaviour
7 EnemyScript enemyScript;
9 private void OnTriggerEnter2D(Collider2D collision)
11 if (collision.gameObject.CompareTag("Enemy"))
13 enemyScript = collision.gameObject.GetComponent<EnemyScript>();
15 if(!enemyScript.spiky)
17 enemyScript.enemyHealth -= 1;