1 using System.Collections;
2 using System.Collections.Generic;
5 public class InvincibilityFrames : MonoBehaviour
7 SpriteRenderer spriteRenderer;
10 public bool invincible;
12 public float invincibilityFramesNumber = 2;
13 private float invincibilityFrames;
15 // Start is called before the first frame update
18 spriteRenderer = GetComponent<SpriteRenderer>();
19 health = GetComponent<Health>();
22 // Update is called once per frame
25 if(invincible == true)
27 invincibilityFrames = invincibilityFramesNumber;
28 invincibilityFrames -= Time.deltaTime;
29 if(invincibilityFrames > 0)
33 if (invincibilityFrames == 0)