1 using System.Collections;
2 using System.Collections.Generic;
4 using UnityEngine.SceneManagement;
7 public class LevelSelection : MonoBehaviour
26 // Start is called before the first frame update
30 transform.position = levels[level].transform.position;
33 // Update is called once per frame
36 if (Input.GetKeyDown(KeyCode.LeftArrow) || Input.GetKeyDown(KeyCode.A))
43 else if (Input.GetKeyDown(KeyCode.RightArrow) || Input.GetKeyDown(KeyCode.D))
51 if (Input.GetKeyDown(KeyCode.Return))
53 SceneManager.LoadScene(level + 1);
56 transform.position = levels[level].transform.position;
57 nameOfLevel.text = levelNames[level];