1 using System.Collections;
2 using System.Collections.Generic;
4 using UnityEngine.SceneManagement;
6 public class LevelSelection : MonoBehaviour
15 // Start is called before the first frame update
19 transform.position = levels[level].transform.position;
22 // Update is called once per frame
25 if (Input.GetKeyDown(KeyCode.LeftArrow) || Input.GetKeyDown(KeyCode.A))
32 else if (Input.GetKeyDown(KeyCode.RightArrow) || Input.GetKeyDown(KeyCode.D))
40 if (Input.GetKeyDown(KeyCode.Return))
42 SceneManager.LoadScene(level + 1);
45 transform.position = levels[level].transform.position;