1 using System.Collections;
2 using System.Collections.Generic;
5 public class BossTrigger : MonoBehaviour
9 BoxCollider2D boxCollider2D;
13 boxCollider2D = GetComponent<BoxCollider2D>();
16 public void OnTriggerEnter2D(Collider2D collision)
18 if(collision.gameObject.CompareTag("Player"))
21 FindObjectOfType<AudioManager>().Stop("flowers");
22 FindObjectOfType<AudioManager>().Play("snail_fight");
24 boxCollider2D.enabled = false;