1 using System.Collections;
2 using System.Collections.Generic;
6 public class Collectibles : MonoBehaviour
9 private int cheesecount;
11 private void OnTriggerEnter2D(Collider2D collision)
13 if (collision.gameObject.CompareTag("Cheese"))
15 collision.gameObject.SetActive(false);
25 countText.text = cheesecount.ToString();